[GAMEPLAY] Red Electricity Remains After Ward is Destroyed
I know this bug has existed for a long time, but I'm going to report it anyways because it is frustrating. The red electricity signaling a ward has been disabled remains for the rest of the match after the ward has been destroyed. I used a Sweeping Lens to reveal it in the match I was just in, but I'm pretty sure it happens with Control Wards and Oracle Alteration too. This affects gameplay by causing visual clutter and confusion. https://www.hiveworkshop.com/attachments/redelectricity-png.270442/
System specs are irrelevant, my friends have encountered it too on different computers. In order to reproduce the bug, start up a custom, have a friend place a ward and clear it using a Sweeping Lens (but I think Control Wards and Oracle Alterations work too). You should see the red "disabled" electricity even after the ward is killed.