[Gameplay] Occasional Dead Spot in Bard's MAGICAL JOURNEY

ModThe Djinn··1 votes·529 views

Hello, Riot!

I've noticed a few possible inconsistencies with Bard's Magical Journey, and one major one that I can replicate fairly consistently.

The place I've found this to be most obvious is in the top lane, specifically when passing through the large terrain object above and to the left of Blue Buff (from the river brush into the top lane). Towards the middle of the Magical Journey effect there are occasional dead spots where clicking will instead send the player running towards top lane instead of taking the spell's shortcut: something that could easily result in unexpected death in chase situations.

I suspect that either the effect itself has some dead spots, or that the Magical Journey width doesn't entirely match the visible particle width.

TO REPLICATE

  1. Approach top lane. Stand in the river, and use Magical Journey to pass through the large terrain to your left.
  2. Attempt to click near the middle of the effect. Not that this may take several tries, as the dead spots seem to be fairly precise -- a few pixels in either direction can make the effect suddenly work again.
  3. Note that the issue MAY not be a bug, but rather an overly narrow range of acceptable click locations. Can't be 100% certain at this point.

Video to come as soon as my internet begins cooperating again.

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