[GAMEPLAY] sated devourer does not work on Mordekaiser
Sated devourer is completely busted on Mordekaiser. Let's say Mordekaiser has
and
, here is the expected behavior assuming fresh combat:
Attack (botrk x1) Cast q, attack (q x2, botrk x2) Attack (final q, botrk x1) Attack (botrk x2) Attack (botrk x1)
Here is the actual behavior:
Botrk x1 Qx1, botrk x1 (false purple shadow) Qx1, botrk x1 (false purple shadow) Q final, botrk x1 (false purple shadow) Botrk x2
Basically, when Mordekaiser has his Q going, it freezes the state of sated devourer and puts it in stasis until his q is used up. This prevents not only the q from fast-stacking, but also all other on-hit effects from being properly multiplied. Note that if you start the sequence with q instead of an auto attack, the false purple shadows won't appear, and the 2nd attack after q wears off instead of the first will finally get a real sated proc.
To sum up:
Sated devourer is completely broken on Mordekaiser.