[GAMEPLAY] Zyra's plants do not proc any lifesteal despite clearly not being wards

Frontline Fury··4 votes·3,364 views

The bug: upon basic attacking Zyra's plants, you recieve no lifesteal regardless of your lifesteal value.

7 Comments

Balderdash1 votes

I'm pretty sure those things are spell effects. Not basic attacks.

So unless you have a Gunblade, you won't heal from it.

S0kaX1 votes

I think the OP means when you are against Zyra and you attack the plants

Frontline Fury3 votes

{quoted}

I'm pretty sure those things are spell effects. Not basic attacks.

So unless you have a Gunblade, you won't heal from it.

I'm sorry, i mean that when you basic attack zyra plants, you do not heal off of them. They also cannot be targeted by item 3085.

Poop Johnson1 votes

They basically are wards though. You're gonna do a flat 4 damage with an auto attack if your ranged and 8 if you're melee, that amount of lifesteal would be negligible at best.

Frontline Fury1 votes

[{quoted}](name=Brumbo Tungus,realm=NA,application-id=LqLKtMpN,discussion-id=Lg1vA1ec,comment-id=0001,timestamp=2018-07-08T02:29:18.300+0000)

They basically are wards though. You're gonna do a flat 4 damage with an auto attack if your ranged and 8 if you're melee, that amount of lifesteal would be negligible at best.

It should deal your actual basic attack value to them, and lifesteal appropriately. The fact they operate on a ward health system when they are in fact budget heimerdinger turrets is a massive design flaw of an extremely outdated kit using by today's standards ancient technology. It's honestly embarrassing.

Automated Riven1 votes

how would lifesteal work do you think? Your doing a static 4-8 damage to the plant. even with 100% lifesteal thats a gain of 4-8 HP. even if lifesteal did work it wouldnt even show in the game.

Frontline Fury1 votes

[{quoted}](name=Automated Riven,realm=NA,application-id=LqLKtMpN,discussion-id=Lg1vA1ec,comment-id=0002,timestamp=2018-07-08T05:11:51.330+0000)

how would lifesteal work do you think? Your doing a static 4-8 damage to the plant. even with 100% lifesteal thats a gain of 4-8 HP. even if lifesteal did work it wouldnt even show in the game.

This is a design flaw in itself. Zyra's plants should operate like Yorick's ghouls or Heimerdinger's turrets - not like wards. Especially considering the absurd amount of damage and crowd control they provide.

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