[GAMEPLAY] Ashe and Environment/Sprite Particle Collision
As an Ashe main, I play her a lot.
But recently, as in, the past few weeks, I have been a little turned away from her play style. Mostly because she is having unhealthy relations with the environment.
Here are the problems I have been experiencing:
**1. This is minor, but it still is a bug. When Ashe taunts, and her bow lands on the ground, the bow sprite is vibrating. That's how I got the idea that something might be wrong with her programming.
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I am in a duo partnership. When he plays Braum and I play Ashe, occasionally we get "stuck" together in bot lane if we walk too close. You know how minion collision can slow people down, except this we are stuck for a few seconds and then we are "released".
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I have been experiencing graphic lag when I play as Ashe. I used to do this when I played as Ahri, and have since quit playing her because the graphic lag, i.e. I miss all my skill shots because of this 2-second delay, lag sort of thing.
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This has been experienced by a few people in game complaining about it, not just Ashe (Jinx and Riven, to name a few). When they throw a skill shot, the skill shot hesitates, and then where it would have landed is where you see it next. For example:
A Normal Skill Shot X(YOU)---------------------------------------------------------------------------->O(TARGET) The Glitched Skillshot X- >O
You never see its trajectory.**