[GAMEPLAY] attack-move is broken on mordekaiser

Nebuul·9/18/2015, 6:35:30 AM·1 votes·353 views

If you activate Q, then use attack move, mordekaiser will walk past a target between swings.

For example:

>There is a siege minion in front of you. You activate Q and attack-move further down the lane near the enemy's unguarded turret.

  1. You attack the siege minion with your first AA
  2. Then, during your attack cooldown, you walk past the siege minion instead of sticking to it
  3. If you move too far, you will no longer attack the siege minion and continue walking along your merry way

This gets really irritating, but it isn't game-breaking. You just have to be careful not to depend on attack move as mordekaiser.

another bug that I feel is probably related to this: http://boards.na.leagueoflegends.com/en/c/bug-report/MtrOm4Y1-gameplay-sated-devourer-does-not-work-on-mordekaiser

1 Comments

Mordepool9/18/2015, 8:13:27 PM2 votes

Nothing is meant to work on Mordekaiser. That was the point of the rework. I'm surprised sheen works