Kindred (Oh boy does she have bugs)
Kindred's W has many bugs but these are the ones I remember right now.
Wolf will just not attack scuttle crab sometimes. I do not know why or exactly how to trigger it but about a third of the time he just doesn't.
Wolf in any base will continually play the attack animation but cancel it every time, never actually hitting an enemy. This works on both champions and minions and I believe it happens when the Kindred has very high attack speed (I run lethal tempo).
Kindred's Q is another whole debacle. It is very inconsistent what happens after you use it. What I am referring to is what kindred will auto attack after jumping. Most of the time kindred will automatically continue the last order you gave her, like movement or auto attacking. In some cases she will stop doing anything altogether, as if I hit the S key. I believe these cases are attacking scuttle crab and inhibitors. This is quite annoying because procing that extra attack speed to take down inhibs faster is important but I have to retarget it every time unlike turrets.
Another weird thing is jumping over walls with Q will sometimes trigger the arrows on the monsters and sometimes it wont. It always will when you already have vision of them but it is about 50/50 when you don't have vision prior to.
Kindred's E has an incredibly slow animation. I am not talking about the initial cast, I am talking about that third auto that triggers the extra damage. Because it is so slow, it is easy to cancel it accidentally, especially because her normal attacks are so quick. When this happens, the next time she attacks the same target, the extra damage will apply but the animation of throwing wolf is just missing completely, it has turned into a normal auto attack.