Free Stack Nasus

LordGeovanni··1 votes·515 views

Knocking back Nasus when he Has his Q charged and and already has a target he is running towards it if you Knock him back he will automatically Q which ever target he targeted. ive seen it with in a 500 range idk how far it is able to function at but. It removes one of the only counter play versus Nasus zoneing him early game and delaying his late game stacks.

7 Comments

redniwediS2 votes

When most auto attacks start there's not a whole lot that can stop them, particularly when it comes to melee auto attacks. Nasus's Q is an auto attack enhancer, so it follows all the rules of a regular auto.

Basically if he starts his Q attack the only thing that's going to stop him is death.

Knocking him back isn't really a good way to deny him stacks, however. The cooldown on his Q is just too low. It's better to focus on being a strong enough dueler that he physically cannot fight you. He either gets a few stacks and dies or he sits back and lets you freeze the lane.

If you're having trouble with him I suggest trying Darius, as he is relatively easy to shut Nasus down with.

LordGeovanni1 votes

Knocking back stops most non projectile based attacks. but when you knock back Nasus 3 Teemos away from the minion on the other side of my Gragas model and he still gets the stack you can see the animation of just what the q looks like on hit and he can still get stacks I'd say thats pretty broken. That's not to mention gold cs count and other advantages that should have been denied. If it was a regular ability it wouldn't have mattered much but because its on an infinite scaling ability every potential stop could be the one that decides when he overcomes your gold and item lead through raw stacking damage

redniwediS2 votes

If you've been seeing knockbacks stop attacks it's probably because the player of the knocked back champion sent a movement command, canceling the attack.

LordGeovanni1 votes

damage on the latter end of an auto attack is canceled usually interrupted but im not even talking about auto attacks already in progress im talking about being far as fuk away from minions and still getting stacks.

redniwediS2 votes

I'm saying that is normal behavior, and has been for a very long time. It's an issue with how the game handles auto attacks in general.

LordGeovanni1 votes

Melee auto attacks going through no where near their target? Wtf is that sure Ranged people have tons of strength in their range but thats seems stupid especially versus another melee

redniwediS1 votes

It has to do with the way melee attacks are coded. Forcing the attacks to stay in melee range will mean the majority of melee champions cannot attack moving targets.

It's not a perfect solution, but it's how the game has been for the better part of a decade.

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