Sandstorm Katarina's Taunt plays with a lower framerate in Aram.
Not sure it is visible enough on the video since it has been recorded with the incorporated Highlight tool. The game is at a fix 60 FPS and Katarina's animation is more at 15-20 FPS.
Not sure it is visible enough on the video since it has been recorded with the incorporated Highlight tool. The game is at a fix 60 FPS and Katarina's animation is more at 15-20 FPS.
Actually, this happens in Summoner's Rift as well.
Hey Santozed -
Myself and the animator who actually worked on this lady opened up her animation files and took a look. Most of our animations are set to 30/30 FPS. Her taunt is set to 60, which is intended! Back, way long ago when this skin was made, the only way to eliminate jitter of the model and her weapons was to set it up this way. Looking at the video, I'm not totally getting what you're meaning - do you mean that the flip just appears slower than you think it should?