[GAMEPLAY] New rune Bone Plating fails to work and enters in cooldown when playing with Yasuo
I was playing with Yasuo and this new resolve rune, Bone Plating. I was curious to know how much damage the rune mitigated, so a looked at the rune info near the champion health bar, and noticed that after numerous trades and 20 minutes in the game that the rune blocked literally 0 damage. I decided to test it in the training mode and see what was happening. What i found is that for some reason, when Yasuo has 100 flow and his shield is activated while the Bone Plating is out of cooldown (ready to proc), the rune enters in cooldown but does not reduces damage/activates.
Here's some videos comparing when the rune works normally (without 100 flow/shield) and when the works fails to work (with 100 flow/shield):
[NO 100 FLOW/PASSIVE SHIELD DOWN] Notice that the rune's green effect appears clearly:
[WITH 100 FLOW/PASSIVE SHIELD READY] Notice the rune's cooldown at the left bottow of the screen, on the top of Yasuo's portrait:
https://youtu.be/K9KmRaYfz3A
Here's another footage, vs Garen (normal and bugged respectively):
""Osso Revestido"" = Bone Plating
I also tested with some others champions, but i only find this bug with Yasuo.
How to reproduce the bug?
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Step 1: Select the Bone Plating rune in your rune page and pick Yasuo.
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Step 2: Take enemy champion damage while having both full flow/shield available and the Bone Plating out of cooldown/available.
The rune will enter in cooldown but it will not activate.