HUGE Tryndamere Bug

Rico Jungle Only·5/23/2017, 2:58:11 PM·1 votes·553 views

I have video proof need it be from my last game (let me know and I'll add it to the thread). I had just bought a GA as Tryndamere, and went into enemy team. I ulted, and the ULT WAS FULLY ON, and even with my ult up, my GA was proc'd out of nowhere and I was stuck in the GA animation EVEN THOUGH MY ULT WAS STILL GOING. I lost my ultimate, my GA was POPPED EVEN THOUGH I WAS CHANNELED INTO MY ULT, and we lost the game because of this glitch. Disable Tryndamere, fix this bug, I have video proof, and a plat player who was in game can verify it happened. I want this bug fixed, and because it was outside of my control of this glitch, I would like this loss to be prevented.

Make it a one time thing, sure, speak to your department who does it, sure, but this was truly out of my hands, and I do NOT deserve a loss for this glitch, especially since I'm going out of my way to make everyone aware of it. I just want this game loss prevented. Thank you so much for your understanding. <3

Edit: Video- https://www.youtube.com/watch?v=ysg6mL8fSmE&feature=youtu.be

-Dan

10 Comments

Snowdencch5/23/2017, 3:11:56 PM1 votes

It's not a bug my dude. They stack. You have to use your GA first, then when you come back you can use your ult. But using your ult before GA you're literally asking to die. Sorry man, better luck next game.

420 grams5/23/2017, 3:37:36 PM1 votes

Video?

420 grams5/23/2017, 9:18:23 PM1 votes

Why wouldn't your ult go off? It looked like you were in the ga animation AND THEN ulted. If you ulted first, then yeah, GA shouldn't have counted.

AdeBug5/23/2017, 9:48:54 PM1 votes

So as you say, and as far as I can tell, because the quality of the vid is not the best, you pressed it before GA (I doubt that you can press during and I'm not telling you you should press it after). At a first glance, this looks like a bug, and reading a couple of older threads, it's been going on for a few years now. Maybe Riot just didn't wanna fix it because it would be OP, idk.

But reading the definition of both does make it look like it's intended. First, ur ult is not supposed to stop stuff from proc'ing, just u from dying. So far, so good. Second, the GA does what it says on the label, upon taking fatal dmg, u go in stasis then get revived. Now it's a matter of 'was that dmg lethal?'. It's prolly just a matter of the order in which everything is checked. And according to the wiki, the only thing to proc before GA is Zil's ult, which is viewed as a temp buff, and not a passive. Now Trynda's ult is already proc'd and running, so for Riot wouldn't really be fixing it, as it would be adding an extra check (depending on their intentions). Incoming lethal dmg, let's proc GA, but wait, is your ult in effect, or not? That logical thought process is going on in our minds, but is not automatically present in some machine, it has to be implemented. Or simply document this interaction as intended, adding it to the wiki.

Comparing to other games, imagine ur ult as a temporary buddha mode ON, I think that was the one where your health cannot go below 1. Now if you had armor, or in some games, like this, armor and mr, those will still be used when taking damage, buddha or no buddha, but with ur health remaining intact when buddha on. And that is intended. Could be same thing here.

StealWolverine5/23/2017, 10:09:57 PM1 votes

OK. Went through and watched the video a couple times. Go back to close to where you die and turn the speed way down. Watch your status in the bottom left corner There's a couple frames where you have both 0hp and 0 rage before going to 0hp 100 rage. Its really close, but ga want off first then you ulted. Now i kinda think there should be a small window after ga starts that your ult wont go off to prevent this, (but still allow you to ult at the end of the revive if needed) but thats another issue entirely.