Rune Advice Please?

Yankotsu·5/11/2015, 4:07:00 AM·1 votes·468 views

Hello Leaguers.

I just got two new rune pages and have plans for them. Full crit, and full HP. Why? Mostly for fun. Problem? Which kind to buy.

Crit: I want this page for people like Talon and Shaco. Glass cannons that will blow you away in two hits... If I can survive. Both of them have 100% crit moves, so I should build Crit Dmg, Right? But what about early game and normal attacks? Or other fun champs who can crit but don't have the 100% aspect, but tons of dmg like Tryn? Any opinions on the matter?

HP: I want this for my heavy HP building dmg dealing tanks like Sej and Shen who get dmg out of HP. So I'm thinking full% tunes, right? But at max lvl would all of the % runes be worth it? Maybe to 2/4 %, one flat, and one per lvl? Advice is appreciated ^.^

9 Comments

Commit Sudoku5/11/2015, 5:09:10 AM1 votes

Uhh only Shaco has a guaranteed crit. So for him I would do Crit damage since all attacks from behind deal bonus damage and your first strike after Q deals a crit.

Poptart Evelynn5/11/2015, 5:12:58 AM1 votes

I'm going to be honest, you will regret those pages. I own all runes and rune pages and have tried fun stuff like that but it's not really fun in the end.

When you go crit route you're squishy as hell and do no damage.

When you go all health at about level 3 you start to feel it already fall off and feel weak as heck.

(Also shaco Q crit does not scale crit damage unless you actually crit on the Q from standard crit and it overrides the crit from Q)

Yankotsu5/12/2015, 6:16:07 AM1 votes

Bump for help please.