PSA: Helpful tips for new players on interactive abilities
I recently had a game with someone who wasn't familiar with how
's health stations and tunnels work. I gave it some thought and realized that their are quite a few abilities on certain champs that require you or teammate to have some knowledge on how it works to get the best use out of them. It can be a pain to explain (in full detail) mid game how they work, So I decided to make this to outline these abilities and hopefully help people who don't quite know how these abilities work:

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Healing stations: if you run over these, you will heal for a small amount make you run faster for a few seconds,BUT, If you leave it for a while, It will charge and heal you for a larger amount. It will make a noise to let you know when It's been fully charged
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Tunnels: these allow you to go through a wall to reach an enemy or escape pursuers. enemies can use them, but they will go through slower than you and a good bard might be ready with his stun on there way out.

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Vaporal blade: when you see a blade over an enemy's head, attacking that enemy with any basic attacks and abilities will heal you. think of it like him painting a target to call an airstrike on, and you are the airstrike.

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lantern: when thresh tosses his lantern, it will obviously shield you, that doesn't need explaining. what might need more explanation is that if you click the lantern it will pull you to him, possibly saving you from ganks or dangerous situations. it's upgraded with an indicator to make this more obvious, but it doesn't hurt to mention it to be sure.

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Shatter: when you see crystals form around taric, he has gained extra armor and so have you (as long as you are near him). this will allow for some slightly more gutsy plays, but do keep in mind that it's only a little extra armor in the beginning and when he shatters it near an enemy, the enemy's armor will be lowered, but it will lower his as well.
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Radiance (his ult): when he slams his hammer down and starts glowing, he has increased your and any near by teammates attack damage and ability power. If he activates it, he (hopefully) has a plan, it's your job to follow up on it (like how it's his to give you some warning)

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Decoy: a fairly straightforward ability. activate, creates a decoy, you go invisible, tricks the opponent. problem is, people start to realize when you used decoy and will actively run past it knowing you will pop up in a second. what can help is a fake decoy, which is more than just you stop running. If you press S, it you will immediately stop whatever you are doing, even attacking. This will look exactly like you used decoy and can fool the enemy. word of warning: this does not always work (and they might have a vision ward making decoy pointless till it's destroyed), so good judgement is important. if they haven't been falling for decoys, a fake decoy is worth a try.
If anyone knows of any other abilities with a mechanic that would be helpful to know (especially for new players), feel free to add on to this with a comment explaining how it works.



combo.
Monsoon:
Stand in the big glowy circle. It heals you.