Help with Rek'Sai? Much appreciated

LoccoDennis·2/14/2015, 6:44:33 PM·1 votes·1,740 views

May you guys drop tips and tricks about Rek'sai? I have many problems with her but I will not give up, shes too fun and feels great. Some problems that I experience are that I dont really understand how to build her, if i go too many tank items i feel weak and if i go 3~ damage items I feel like i fell off. Teamfighting early game I do great, but after around 35 min mark i feel like I cant engage if i should engage cause after I knockup i blowup if i go bruiser, and if I go tank I do no dmg and feel like my impact to the fight is very minimal.

Rek is an incredible champion and I'd like to get into her! Vs experienced she feels like too much but using her I see the potential but I definitely need to do more/have more knowledge with her to carry consistently

I dont really need much help ganking as I've practiced with tunnels and know that aspect, but yea, please help?? Really appreciated!

9 Comments

Grimmrock2/14/2015, 6:51:33 PM3 votes

Something you're going to have to come to terms with is that rek sai falls off late game. simply put, her dash is too telegraphed for her to use her CC as anything more than follow up, and while she has great damage, she has issues in teamfights getting on target.

I reccomend the following, Chilling smite (dont upgrade until Tiamat), Boots, Tiamat, Tabi, Juggernaut. this gives you fantastic clears, durability that would suprise you, excellent ganks, and a nice mix of damage over the course of your gank.

this is your early game.

Midgame should be hydra, Randuins

depending on feed-levels, Blade of the ruined king, Visage.

last item either Visage or Blade, whichever you didnt pick up.

If you find yourself having to be more durable, drop the blade for a GA.

Sohleks2/14/2015, 7:55:38 PM1 votes

Rek'Sai isn't an ideal primary tank. Her initiation is not forceful enough to start favorable 5v5 teamfights if your enemies see you coming. That and her utility is too low as a pure tank, you'll want AD in your build and play like a bruiser dps.

Of course it's not impossible to find a good fight, but it'll probably require that your team wards/ deward a part of the map so you can either maybe flank them or force them to facecheck. This is usually a team effort though.

The good news is Rek'Sai's spammable knockup is very effective for peeling for your carries. I find it much easier as Rek'Sai to disrupt the enemy if they're making the aggressive moves so you can knock em up and have your team focus their damage along with yours on the same targets. So sometimes instead of diving disrupting the frontlines is enough if your team can kill their frontline before they kill you.

I think jungle Rek'Sai's lack of safe engage is best made up for when you have supports like Blitzcrank Leona or top laners like Maokai Malphite on your team

Grimmrock2/14/2015, 8:45:56 PM1 votes

as to Tiamat before full jungle item, as long as you have the +30 gold and the movespeed steal, you dont need more out of your Jungle item. Tiamat helps more with the early game presence spike because you clear waves when mid/top/bot back 2-3x faster, not to mention you flat out blaze through your jungle, and finally, the base damage in jungle duels forces even lee sin to reconsider that Q recast

Only Play Darius2/14/2015, 8:55:10 PM1 votes

Don't bother, Rek'sai got gutted because too many kids cried about a champ with a non-combat ult being able to do damage.

This is coming from a former Rek'sai main.