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Tips for playing Chogath top

Epicmaster1234··1 votes·2,113 views

I'm a bronze 2 player who recently started playing ranked. My favorite lane right now is top, and mechanically speaking, I'm pretty decent. I've decided my favorite top lane champ is Chogath, because of his good sustain, strong wave clear, and high damage combined with good tank stats (Plus my friend mystery gifted me the battlecast skin :D). So my question is, does anyone have any advice regarding playing Chogath, or with top lane in general e.g. Who to pick chogath against, what runes to take on him, good build paths vs. different kinds of champs, what team comps he can be picked into, and general laning advice playing Cho. Thanks in advance for the help :D

15 Comments

ChexMex1 votes

Pick cho gath in a sustain lane or against champions that absolutely require their abilities to do damage. Ahri Fiora Pantheon MonkeyKing

My advice for cho gath : W before you Q, this way they can't hop out of your range.

Disable E sometimes so you don't push , if you're not sure when to push just say so and i'll reply again.

Make sure you focus on eating minions, not always champions.

Balance out your mana usage and health bar. If you're 80% mana and 20% health, blow some mana to get the sustain from minions to get 60% mana and 40% health. If you're at 20% mana and 80% health, conserve mana and just farm with E.

You can farm the very back minions with your E passive with timing.

Your goal is to catch as many people as possible in your cone of silence while ulting a super tanky person for massive true damage, or ult their adc.

Epicmaster12341 votes

Hey thanks for the detailed comment, it helped a lot. In regards to lane matchups, how does chogath fare against ranged top laners (lissandra, lulu, kayle, etc.). I haven't gone against many of them, so I don't really know. Also, since I'm a pretty big noob D:, I don't really know much about pushing other than the basic stuff they say on some streams (Don't push without a reason, only last hit, push lane before going back etc.) so if you have some more detailed explanations, that would be awesome. Something I noticed about my ult is sometimes, when a champion is low, there's a red circle around them, and in my experience, it means my ult can then 1-shot them. Am I seeing things, or is this supposed to be in the game. It's not mentioned in the tooltip so I'm not really sure. (Not using any hacks, scripts, so it's not that). Anways, thanks once again for the great answer.

Faith Breaker1 votes

Certain items are useful, on any champ or situation. Some items work really great in tantum with another item, generally being less effective without that said additional item. Some items truly shine on one champ, and are a waste of gold on the other. RoA and Frozen Heart are both great item choices for Cho Gath if he wants mana. The RoA gives him more health and AP as well, making him larger (to be honest one of the reasons we all play cho is to see how big we can get ) and the AP lets him hit harder. The Frozen heart doesn't give him AP or HP, but the armor and passive give him as much, if not more sustainability in combat. The Frozen Heart's true value to Cho'gath is that lovely 20% cdr. I run 5% flat cdr blues and +5 scaling cdr blues, so I have +5 cdr lvl1 and +10 cdr lvl18, from Runes along. With a Frozen Heart, my Cho'gath has 30% CDR with a single item buy.

If you really want that extra AP and feel like you're ahead, go for it. You'll snowball harder. If you aren't sure or if you're behind, the Frozen Heart. Ever tried getting both in the same game?

If you get a Rylai's Scepter, you don't HAVE to get Lindry's. But if you get Lindry's, I strongly suggest you DO have not only the Rylai's (obviously) but the Nashor's Tooth as well. Rylai procs off Cho's vorpal spikes, more auto attacks (fast atk spd) mean more frequent Rylai procs, since Cho I believe is the only champion in the game that can proc Rylai as fast as he can. Since his auto's don't have a cd, he can technically only be hindered by his atk spd as to how often he procs the slow. Nashor's Tooth is even more atk spd, 20% cdr (with Frozen Heart and no cdr runes this is 40%) an additional on hit effect, and improves the other 2 items. Nashor's + Rylai + Lindry is a combo you could try out. In this situation you're not really tanky, you wanna annihilate and burst people away. Wit's End, Devourer (for jungle cho) and Lich Bane are nice items to sack into this build. On AP build paths lately late game I sell my Boots (usually sorcerer's) to get an additional AP item.

Lots of words and things and ideas with concepts and numbers and stuff. Try it out! Hope you find any of it useful. I get some flak from team mates about my build but it usually stops around 23 mins into the game =) Cho can be tank, ap, or on hit effect hidden op.

ChexMex1 votes

{quoted}

Hey thanks for the detailed comment, it helped a lot. In regards to lane matchups, how does chogath fare against ranged top laners (lissandra, lulu, kayle, etc.). I haven't gone against many of them, so I don't really know. Also, since I'm a pretty big noob D:, I don't really know much about pushing other than the basic stuff they say on some streams (Don't push without a reason, only last hit, push lane before going back etc.) so if you have some more detailed explanations, that would be awesome. Something I noticed about my ult is sometimes, when a champion is low, there's a red circle around them, and in my experience, it means my ult can then 1-shot them. Am I seeing things, or is this supposed to be in the game. It's not mentioned in the tooltip so I'm not really sure. (Not using any hacks, scripts, so it's not that). Anways, thanks once again for the great answer.

Heyomayo- you're right about the red circle! Riot's champion spotlight on chogath explains that it's a 1 shot kill :).

Versus ranged champions, you're going to need to focus on as much sustain as possible - most ranged champion's weakness is their lack of sustain ... They either sacrifice a ton of mana (kayle, nidalee) to sustain, or have none at all (lissandra). I'd suggest double dorans with flask if you're getting beat up hard, or just double dorans into your regular build.

Basic flow chart for cho (half joking) Level 6? NO? KEEP FARMING YES?MOVE ON

Do you cover half the screen? NO?KEEP FARMING YES?MOVE ON

Fight.

Did you win? NO?KEEP FARMING UNTIL HALF THE SCREEN YES?MOVE ON

Take objectives.

Repeat.

Sohleks1 votes

I find E the most effective skill to level first on Cho'gath, at least versus melee champions. It's actually a very powerful buff to your auto attacks plus it's free... When you auto minions spikes fly out and can hit your opponent. You want to try to hit your opponent with these spikes when farming or slow pushing.

Back in the day when I tried to play Cho'Gath I'd max W first but I wasn't very effective as Cho'gath. I've been playing him more lately and he's quite fun; I love eating people.

In lane Cho'Gath is more of a passive aggressive champion. You want to outsustain with your regeneration by last hitting as best you can while wearing your opponent's hp down. But you have very potent crowd control should your jungle come and lock him down first. It's easy to land your Q then.

You should use Q sparingly in lane, use mostly E and W for poke. Use Q as a way to peel enemies off you, or use Q aggressively when they go for a last hit (you can watch the minions hp and predict if they go for it) then auto them

Yeah, so to summerize I probably could have just said take and max E first, use autos for damage. Use W and Q mostly to mess with their ability to fight back.

Epicmaster12341 votes

Thanks a lot for the comment. I've been experimenting with which skills to max, and I tend to take early points in e, but max my q first, just because more often than not, I use my e sparingly during laning phase so as to avoid pushing unnecessarily. I only toggle it on, when I go in for a last hit that aligns me with my lane opponent. Also, q seems to do the most damage, and helps a lot in case of early skirmishes etc. My main plan during laning phase has been to trade with my opponent early game, and knock them up, so they take extra damage from minions since they're slowed/ unable to move. Because I have good sustain, I usually establish an early lead, and I keep trying to land q-w-aa combos. If I'm doing well, I'll go in for a kill level 6, if not, I passively farm up, get big, and become a decent force in teamfights. Is this strategy viable, or only working because I"m in low elo? I don't like using techniques that won't work above gold, just cause I have a lot of friends in gold, and I don't like feeding when playing with them. Also, why your logic on using w for poke instead of q? I can usually land my q during laning phase, using the method you suggested, and since they can't retaliate immediately, I usually find enough time to land a w in there as well. Once I back and get my catalyst, my mana problems dissapear and I can do this all day. Are my opponents just stupid, or am I missing something? THanks once again for the reply.

Faith Breaker1 votes

As far as him recommending you silence before knock up, consider this. If you're going up against an Irelia that goes in to last hit a melee creep, you put your q on her. irelia see's the red circle indicating Rupture is about to bust her chops. She can use her dash attack on one of your caster creeps, thus putting herself out of the dmg zone of rupture. A simplier example if you going to Rupture a Lucian or Ezreal that dashes/shifts out of the dmg zone. Some champs have ways to reposition themselves even when caught out (going to last hit, performing animation of another move) Plus in emergencies people WILL flash out of Cho's q to avoid the inevitable combo that follows. If you catch someone with your cone of silence, they can't use spells or summoners or even actives. If you have Rylai's to proc the slow, you're all the more likely to land your Rupture afterwards.

The trade off is they won't be silenced when they recover from the knock up, since you'd have silenced them first and w would go on cooldown. Figure out which situations call for which set up, opening with q or opening with w, and see which works best for you in which senario. Cho Gaths' e Applies vorpal spikes to his autos. Vorpal Spikes is a spell, so all of Cho's auto's will proc Rylai's Scepter's passive (the spikes, not his actual auto attack)

Herdis Leah1 votes

Look into the "legend of zephyr' cho build. Even if you dont build zephyr, that rod of ages is such a noob trap that gives you a super weak lane until real late, when the laning phase is ending. I highly, highly recommend investing in early boots/boots 2, and Frozen Heart/Spirit Visage depending on your opponent. Your base damages (and I use 2 AP quints) are all you really need, if you learn his base damage.

Epicmaster12341 votes

Hey, thanks for the comment, I read the guide and I learned a lot, but why would you get zephyr over Nashor's? It seems to me that Nashor's just offers more for Chogath in general, thanks to the extra bonuses scaling off of ap. The build I was using before was RoA, Rylai's, Liandry's, zhonya's, abyssal, with whatever boots I feel like I need the most, and I've been pretty succesful. I tried the zephyr build, but I felt I couldn't carry my team as hard because I have less potential to bully early game, due to not having as much ap and mana. I've gone full tank before too, but I don't like playing it just because I have to rely on my team more often than not, which isn't something that I like to do in SoloQ. Do you have any reasons why the zephyr build is better than mine; not saying I'm right, just want to know what I'm not seeing.

Faith Breaker1 votes

Imo I'd take Nashor's Tooth over Zephyr, because it applies additional on hit effects (rylai's scepter, vorpal spikes, sheen/mallet) gives him AP ( true dmg ult scaling on AP, q has like, 90% AP scaling) Cooldown (Cho wants to use his moves as often as he can when possible, like Lux) and Attack Speed (more attacks in shorter time, proccing more on hit effects, such as 3 extra auto's in 5 seconds then without, thus 3 extra vorpal spike procs/nashor on hit procs/ect )

The tentacity and ad can be found else where, namely Juggernaut if he's jungle or Merc Treads in lane, or Masteries if he plans for tenacity ahead of time. Chogath ties with another champ for the highest Base AD in the game. So to be honest without building any ad at all cho's going to have a respectable auto attack. It just seem's AP benefit's cho more then anything, AP makes his auto attacks stronger then even flat AD, due to his kit and item synergy. Mage's AP IS applied to stuctures, you just don't notice it so much because mages tend to lack the atk spd of marksmen or bruisers.

Herdis Leah1 votes

The combo of the items is what makes zephyr effective. I need more movement speed, CDR and attack speed to really bully out, but I usually don't buy zephyr until my 3rd item or even 4th. Some games you don't need it at all, like against a mostly AP-comp, where I'd just take merc treads anyways. Zephyr is when I want the super amazing passive from ninja tabi, but still need tenacity because I'm going to be hit by every skillshot in the book.

Its absolutely a playstyle thing. I basically play full tank cho, all the time, with one damage item (usually a sheen). I don't cast Q unless I'm going in for a Feast. I'm levelling my vorpal spikes against melee opponents, and my scream against ranged opponents for trading.

Against really typical lane bullies like Renekton and aggressive, "I want to kill you all the time" tops like Riven or Fiora, I rush a Glacial shroud right away, then ninja tabi, then finish frozen heart. If i'm snowballing, then comes zephyr. Since your ult gives you stacks of free HP, you don't need an HP item as much. Sheen is really where I get my damage from. I buy it pretty much every game, and I find that Nashor's is an item to buy when you're super snowballed and don't need tank.

If you want and you think it'll help, I've got a 67% win rate in 39 games on Cho in mid-Gold level. Go ahead and look up my op.gg and narrow it to Cho, see which items I buy against which opponents, maybe it'll make sense. http://na.op.gg/summoner/userName=herdis%20leah

Epicmaster12341 votes

Sorry for late response, I was traveling, thanks for the info, I was wondering if I could add you so I can spectate your games, and maybe ask you some questions I might have. I totally understand if you don't want to, but it would really help. Just let me know if you're ok with that and I'll add you ingame.

Faith Breaker1 votes

Due to Cho Gath's high AP ratios (I'm looking at you, Rupture) and the true dmg on his ult, you can go with magic pen and cooldown masteries with 150+ flat hp runes. Any AP you buy will be almost completely used, his q has a 90% ratio IIRC. His full q+aa+w+aa+r combo 100-0 alot of champs. Chogath's e causes his auto attacks to proc Rylai's scepter, a great item for him with amazing Synergy. The magic pen comes close to turning Cho's high ratio ap dmg into true dmg. Watch the mana costs on his q, and use his ult on minions (until you stack it to lvl6) At this point don't always hold the ult for an execute, at 6 stacks it's perfectly fine to knock someone up and ult them immediately, the burst dmg is insane and you almost garuntee the next attack (from an ally most likely) will finish them off.

Also, try to conserve your q when vs champs with Gap closers like Irelia, Xin, or Lee sin. You can place the q either directly ontop of yourself or just in front of you, so as the enemy closes into melee range you peel for yourself. This is invaluable in surviving ganks as Top lane cho, able to sometimes even knock both his lane opponent and the enemy jungler. You can retaliate with a W and if the situation permits, eat and execute one of them, send the other scurrying, push the wave, recall. And say "I'm so Cho"

Epicmaster12341 votes

Hey, thanks a lot for the comment, I was wondering if I should pick up any items for my mana problems, since that's something I've run into, especiallly early game. I've tried both frozen heart and RoA, and I personallly prefer RoA in most cases, but any feedback on that would help. Also, since I"m picking up a rylai's, would a liandry's make sense too, since it seems to have everything I would need? Thanks again for the answer, I'll make sure to use your tips in game.

Sohleks1 votes

Believe it or not, last hitting is a big part of mana regen. And not just on Cho'Gath. The feast mastery in offense masteries and the doran's ring passive provides a ton of mana, and then you have your Cho'gath passive.

Last I played Cho'gath mid versus a Zed I was perfectly fine with double doran's ring into cloth armor/sorc shoes and inevitably a Zhonyas Hourglass (and a thornmail after that, heh!). I never got blue either. But I was running teleport mid and sustained with that (was planning to go top but we decided to swap)

But Rod of Ages is not terrible. The sustain catalyst provides is very convenient in lane. The finished item provides a nice mix of damage, survivability and sustain. After a certain point in the game though it's just a stat stick and you outgrew its utility (sustain; you no longer level up and managing mana is not longer an issue anymore...) Late game its full stack HP and AP may be good but pure tank or AP items may be more useful.

In my opinion though Cho'Gath has to be a real damage threat to be strong, and he needs bulk to survive as well. RoA rush assists with both.

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