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Shyvana jungle help?

Fierfek··1 votes·1,097 views

Since Shyvana is free this week I decided to play her as a jungler. All is well but I am having trouble with picking my jungling item. Some people say that Wriggle's Lantern is horrible and the Golem is the way to go, while others say the opposite. Can anyone set this straight? Thank you!

8 Comments

DraegonSpawn1 votes

I play shyvana alot, and often in the jungle. I play her as an off tank, with high clear speed, and move speed, so that I can gank often and split push WHILE farming the jungle. And after thourough testing have decided that Spirit Stone is the best jungle item. Great damage for 700 gold, amazing health sustain from the 6% life gain, ON BURNOUT. Burnout does immense damage in an aoe, and the Elder Lizard is NOT a reduced heal for aoe skills.

I rush spirit stone, then go Ravenous Hydra. This gives you INSANE clear speeds, and high damage for those early ganks. Then I finish the elder Lizard. These two together let you walk up to a camp, E, Q, Active on Hydra, move on to next camp. If you are good at stringing AA resets. Fast clears = more ganks, more ganks gives lots of map pressure. Also super high healing rate in the jungle, cause the elder lizard heals stacks with the Hydra's splash.

General Jungling build thoughts. Less on topic, skip if you want.

Just those two combined gets you over 105 ad (without your own stats), at 5.3k Gold. After that build what fits the situation.
Item: When I prioritize it. Triforce: Getting away with ganking often/enemy team dealing low damage. Better early Spirit Visage: Enemy team deals magic damage. I choose this over Banshees because the CD is good on shyvana. Synergy with the hydra/Lizard combo is great Randuins: With this, shyvana's stats/passive. you get to 170 armor. Enough to feel tough against other bruisers, not enough to tank out a carry. Sunfire Cape: Bonus to overall damage output but less defense than randuins. Choose if you are avoiding damage, but dealing it out. Thornmail: 2 or more AA based champs in the game. GET THIS FAST. Frozen Mallet: Enemies running away/kiting alot, this will make you stay relevent against slippery targets. Black Cleaver: AA, twin Bite, Hydra active, 4 stacks in under a second. CD/ HP great on Shyvana. Highly recommended. Atmas: a great 6th slot item. after other items giving HP, make that hp mean more Boots: You make the choice, every game it should be a choice based off of what is happening.

My prefered build: In order I common get them. Hydra, Lizard, Boots, Spirit Visage, Sunfire, Atmas

On Runes and masteries use your preferances,
I run Shyvana with 19 flat ad runes, and scaling CD quints 15%. That is all, the ad makes burnout hit harder. Dead things do less damage. I love CD Masteries are 9\21\0 on my build.

ForFoxSakes3 votes

Just those two combined gets you over 105 ad (without your own stats), at 5.3k Gold. After that build what fits the situation.
Item: When I prioritize it. Triforce: Getting away with ganking often/enemy team dealing low damage. Better early

Sets you way behind in items for the high cost and lack of sustain

Spirit Visage: Enemy team deals magic damage. I choose this over Banshees because the CD is good on shyvana. Synergy with the hydra/Lizard combo is great Randuins: With this, shyvana's stats/passive. you get to 170 armor. Enough to feel tough against other bruisers, not enough to tank out a carry. Sunfire Cape: Bonus to overall damage output but less defense than randuins. Choose if you are avoiding damage, but dealing it out. Thornmail: 2 or more AA based champs in the game. GET THIS FAST.

Never get thornmail fast. It's a late game item and your 3rd armor item after sunfire & randuin

Frozen Mallet: Enemies running away/kiting alot, this will make you stay relevent against slippery targets.

Mallet is one of the most gold inefficient items in the game.

Black Cleaver: AA, twin Bite, Hydra active, 4 stacks in under a second. CD/ HP great on Shyvana. Highly recommended.

Nope, not recommended at all. most of your damage is magic with only melee attacks as physical. Total waste to try to stack this and shred armor when you do magic damage. CDs are already low enough, further wasting more stats

Atmas: a great 6th slot item. after other items giving HP, make that hp mean more

Never ever ever ever get Atmas on any champion ever. It's one of the worst items in the game

Boots: You make the choice, every game it should be a choice based off of what is happening.

My prefered build: In order I common get them. Hydra, Lizard, Boots, Spirit Visage, Sunfire, Atmas

On Runes and masteries use your preferances,

Hydra isnt necessary, her clear speed is already super fast with burnout. item 3153 is absolutely core on Shyvana, gives your your sustain, faster attack speed so dragon form is up more often, double blade procs on twin bite AND lets you twin bite A LOT more often with CD reduction on AA from the attack speed buff, which further lets you spam double blade proc w twin bite etc. Blade active gives you the sticking power you need which makes mallet not necessary especially with your burnout movement speed.

item 3154 if you decide to finish it, helps with vision and gold income as well as stacking fury for dragon form. Can even keep at stone or machete item 3153 Rush this item 3068 with burnout damage = huge AOE damage + tanking power item 3065 for MR with added heal with BotRK item 3143 Added sticking power to slow + run over their team with burnout+sunfire damage

Tailor the rest to what your team needs. You only really need BotRK as your only damage item and the rest tank

Fierfek1 votes

Interesting. Would Wit's End be recommended? I have heard various things about that item...

ForFoxSakes1 votes

Interesting. Would Wit's End be recommended? I have heard various things about that item...

Not really. Its provides similar benefits to a BotRK with attack speed also providing resists, but it provides flat damage so becomes less useful over time. It also slows your item progression for tank items & Botrk, AND you lose out on some sticking power from the botrk active

It does some of what botrk provides, but leaves huge gaps which you'll need even more items to catch up on so not worth it.

Fierfek1 votes

That makes sense. What would you recommend for a 6th item? I usually go with boots and than replace boots with Zephyr in late game.

DraegonSpawn1 votes

Different styles to different tastes. I build a lot more overall damage, while not being super. But almost every item is defense/offense at all times. And cooldown on shyvana is great. PERMA BURNOUT. Faster twin bites, before counting in the AA recharge, and no mana needs.

My list is 14 items for a reason. YOU ONLY GET 6. So it is about options for adapting.

For example your comment on atma's is horrilbe off. It is gold efficent at 1400ish hp. My build puts you at 2800, along with nearly 220 armor/190 MR. Reason I said it is a 6th slot, not great until then.

Oh thornmail I said to only rush it if there are 2+ AA reliant champs making it VERY situational. Oh that matches your "Tailor the rest to what your team needs." comment. And getting it soon is HUGE. too many people wait till the carry is fed to buy it. shut them down early.

Ravynous is a life steal item so there is sustain, and actually provides 4% more that bork, IN AN AOE. Hydra splashes twice with twin bite, and deals 50 more ad base. and makes for even faster clears that bork, by a lot. Yes shyvana clears fast. Now double it. Gank often.

We are in agreement for Randuin's, Spirit Visage, and Sunfire.

ZeroAnarchy1 votes

Bork is far superior than Hydra, it's cheaper, has Attack Speed which Shyv needs not only for her Q but also to have her ult up more often. Atma is the worst item in the game whether you think so or not, the only champion it's even somewhat viable on is Garen because spin to win. Who in the world builds Black Cleaver on Shyv? Never rush Tri force on Shyv, you're not Irelia. Rushing Thornmail is never a good option because you have no hp to back up your resistances. When Jungling the best option is to get Spirit of the Ancient Golem/Feral Flare, get your Bork, and then go tank. Damage Shyv isn't recommended because you're going to be in the middle of the enemy team and you will die instantly because you have hardly any resistances.

TL;DR Your item suggestions are terrible and ForFoxSakes suggestions are far better than yours.

ForFoxSakes1 votes

item 3153 item 3065 item 3143 item 3068 and item 3260 or item 3265 is what you should have now

6th is your variable slot depending on what your team needs.

Zephyr can be ok if you didnt get merc treads but super late game homeguards can be worth keeping item 3190 is a solid pick vs AOE AP heavy teams and helps your team stay alive more in teamfights item 2045 can be considered if vision is a problem and adds to your tankiness item 3075 vs very AA dependent team comps and if more armor is needed If you kept item 3154 you can choose to have it especially if there's decent stacks on it. If your team needs a stronger front line you can swap it out for item 3207 for more armor and massive HP bonus with +25% health along with your other tank items item 3102 solid too

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