Shyvana Jungle S5

GalactusMultiV·1/13/2015, 12:29:38 PM·1 votes·3,139 views

Builds for Shyvana jungle?

I haven't played much in the last few months and alot has changed in that time. I want to get back into playing LoL, and atm i want to play Shyvana and Kayle, but I'm bad with Kayle and have no clue on what to do for Shyvana. Idk which of the new jungle items work for her, and not sure what to do for masteries. All the guides i find are outdated by a few months, so is there somewhere with updated decent guides, or does anyone know good builds for Shyvana jungle? And is Kayle still good to play in multiple roles?

9 Comments

Linna Excel1/13/2015, 12:35:50 PM1 votes

Get the devourer enchantment on her at least: she's a power farmer. I like TF and bork on her too, rest tank.

Cale0171/13/2015, 1:15:22 PM1 votes

Juggernaut is one of the worst enchants. Unless you have to play straight tank, don't take it. The other enchants are all much more gold efficient and give much more useful stats for their respective champs.

For Shyvana you're definitely going to want Devourer's. Depending on whether you plan to be a heavily aggressive ganker or counterjungle hard, you can go with Skirmisher's Saber to give yourself extra dueling potential, Stalker's Blade to add some much needed utility to your ganks, or Poacher's Knife if you're planning to stack your Devourer using your enemy's jungle as much as yours. I'd suggest either Stalker's Blade or Poacher's Knife, as you're likely going to be building defensive items soon and don't really need the extra dueling potential.

After that, get appropriate boots.

Now you can decide whether you want to be a fighter or an offtank. If you're going the fight route, get to work on a BotRK. If you're going offtank start working on a Hydra. When you've finished these, grab a defensive item. I actually really like Randuin's Omen on her, gives her a useful AoE slow and a heavy chunk of tank stats. After that if you're far ahead, build either the opposite offensive item from what you built earlier, or if you're keeping even build a Maw of Malmortius to both give yourself extra damage and some MR, if you're behind build a Spirit Visage or a Banshee's Veil.

After this, build situational. I've found that some great items for Shyvana are Frozen Mallet, which makes sure once she's on someone they won't be getting away. Mercurial Scimitar can help to counterbalance her weakness to CC. Warmogs works great as a last item since she gets a decent boost to both armor and MR from her ult, and usually doesn't need more than one item for either of those stats to do her job well unless you feel like going full tank.

If you're planning on playing for kills, go 21/9 prioritizing physical damage and taking the 5% attack speed. If you're going to play a bit safer, go 9/21, again prioritizing physical damage and putting defensive masteries where you feel you need them.

Runes I take AS quints, AD runes, armor seals, and MR/level glyphs.

Shyvana's one of my favorite champs. She doesn't have much in the way of utility, but she's one of the few I know I can just relax and do my own thing with and still have it turn out alright because she can fall literally anywhere on the scale of fighter to tank and still be really effective in teamfights. She's who I learned to jungle with, and I jungled with her all through late season 3 and throughout season 4 even with all the changes. She definitely has a slightly harder time now, but the addition of Stalker's Blade helps her early ganks and stacking a Devourer's gets her damage to insane levels in the late game.

Have fun!

MAZZ1M01/17/2015, 11:22:24 PM1 votes

Devourer + Hydra = kills Omen is usually a good first def item. Spirit Visage is nice because of the cooldown, though I can see Banshee's too. Boots are highly situational. Merc Treads are most common imo. Frozen Mallet is the best win-more item for her imo. They can't get away. :3

Cons: You will be outdone by gank-heavy junglers in almost every game. Lees and Reks and Fiddles, etc. will wreck your lanes as you have no CC and lane pressure capability. You're good in skirmishes and teamfights, but that's it until lategame when splitpushing becomes useful. A tactic I commonly use is to hold lane for someone and let them gank. It usually works alright, especially for midlane assassins.

You have to play her smart. She simply doesn't have skills that are considered valuable right now. She does melee damage... :\ That's about it.