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Malphite Jungle

skunkmasta9000··1 votes·840 views

Hi, LoL community!:D Okay, so, I normally play different roles in ranked, but Im still only in bronze 3. This is my first account, and when I hit level 30, after the preliminaries, I was in bronze 1. Ive went down 2 ranks playing as akali >_< So, I changed who I was maining. Now Im maining Malphite jungle. It works pretty well, but I feel like theres something I can do better.

So! Heres what I do.

Build: I start with the Hunters Machete, 2 Health Potions, and a ward. On first back, I upgrade the machete to the blue one (+30 gold on large monster kill + can smite enemy champs), Ill grab more health potions Then I start building the Iceborn gauntlet. By the time its fully built, I have enough sustain to come in for ganks. Usually itll be done by lvl 4-6. Then I go for randuins to help out in jg, as well as giving me more sustain in lane (if Im helping a lane push, or if Im getting ready to init. etc)

End Build: Stalker's Blade - When I get this early game, it helps alot in building money for faster items. Iceborn Gauntlet - By the time I get this, I'll be able to go in lane for a little while, take a few hits, and run away. Its enough to keep enemies off cs at minimum. Randuins Omen - By the time I build this, Im tanky enough to walk through jinx's ult at 3/4 health. Boots of Mobility - Helps steal dragon, helps get you to campsites faster, helps escape/catch up to an enemy Warmogs - For all of your MR lacking needs lol

Strategy: I prefer to come in for ganks at lvl 6. If top lane or bot lane is feeding hard, Ill keep a close eye on it, and stay close by to either gank or help push, depending on the situation. Like I said, I prefer to gank at level 6 because I can ult into a target(s), which'll give the adc and sup the time to move in to help out. If they do end up getting away, I'll hit a few of the minions to lower their health so the adc can get the cs.

Play Style: Im okay at watching the map. Usually when Im roaming to another jg campsite, I free cam and take a look at the map. Im pretty good at keeping up on drag timers. I just feel like theres something I could be doing to make myself a better player, as well as play malphite a little better. I have no idea what it is though >_< help?

3 Comments

EskimosUnited1 votes

To be honest i would not play malphite in the jungle. His clear time time is not very good and his ganks are not very good. His only good ganks come at 6 and above where his cooldown is very long. Reksai also has a knockup at lvl 2. If you are trying to win and carry, i would suggest playing a jungler that can do a large amount of damage.

skunkmasta90001 votes

I get that. Im not trying to main him for the longest time or anything. I just want to know what I could be improving on. My thought process initially was "If I can take a slow, low damage character, and learn how to use him/her, I may notice things that I didn't notice before I started." Honestly, it is showing. I've made alot of progress since I started doing it. I know now when to back away from a situation, as well as re-initiate after initially initiating haha. I learned how to time my ganks. I've learned to observe the map, as well as enemy builds.... I've learned alot since I've been playing ranked (about a month now), but I feel like I should still be doing much better.

But, back to the conversation. Maybe it is time for me to leave malphite behind?

EskimosUnited1 votes

If you are having fun with him keep on playing with him, although i do not play malphite in the jungle often i have played him before. You have 2 options when playing malphite. If you plan on ganking heavy it is best to max his Q first being that is his slow, although your clear times will suffer. If you plan on farming jungle more you want to max your e first. Ideally you would want maybe 2 points in your q and then max your e. A great item on Malphite is item 3068 . It will greatly increase your clear time. For masteries i would go 9/21/0 and runes i would use magic pen marks, armor or health per level seals, magic resist per lvl glyphs and either ap quints or move speed quints. If they have a full AD team malph is a great pick, although i feel that he is a better toplaner than a jungler. If they have a double ap team, meaning an ap mid and top, or jungle I would avoid malph. If you want to learn some jungle you can just add me in game and i can give you a few tips

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