Getting out of bronze/silver

cootSlayer·12/15/2014, 2:55:24 AM·2 votes·870 views
CootCarry

Getting out of bronze or "elo hell" is said to be the most miserable process in League of Legends. First off there is no specific lane that can or can't carry elo it just depends on how good you are at that lane or role or position.

One way to carry out of bronze is to sell your soul to satan to get diamond or challenger.  Now that's what bjergsen did so if that's your thing then go for it.  On a serious note to actually carrying 4 idiots you need WARDS!!!!  Wards are basically map hacks.  Don't you hate when you're destroying your lane and about to get the first kill on your opponent and all the sudden lee sin comes in and kicks you in the face out of no where?

Or how about when you're at base and your laner is mia and gets free kill(s)? That's what wards are for my friends!

Quick tips in lane:

In lane you should probably just sit around under your tower losing cs and wait for your jungle to come in about a few hours.  WRONG!  When your in lane you need to cs and trade!!!  15 cs = 1 kill so by that logic you could be legendary in 15 minutes of the game if you wanted.  Also don't waste all your mana in lane or you will end up getting rekt by their jg or even them. I would rather have little health and full mana then full health and little mana.

Roam after first tower. Take bot lanes tower. take mid lanes tower. just take towers early period.

To truly make it out of bronze though you must subscribe to me carrying bronze and like/comment. https://www.youtube.com/channel/UCJWeYAf8rCEn8ij-71lHpFA

1 Comments

Kiurcher12/15/2014, 4:59:39 PM1 votes

I gave this one a read and thought I'd add.

The issue I find with ranked games in bronze and silver are the following:

  1. To focused on enemy champion domination. What I find amusing is watching people poke one champ down... and then chase them down to the end of time while the enemy partner and their minions nips your ass to death. This is absolutely ridiculous way to play league.

  2. More focus on minion pushes. Some champs are better then others at minion control. By all rights an enemy minion should never touch your turret. But game after game I watch people more concerned about getting the last kill or poking the enemy then stopping the minion push to the turret.

  3. Standing behind the turret. Pretty self explanatory. What good are you to the turret if you are behind it? Minions push up to the turret. Enemy champion can simply ignore attacking you completely and finish the turret off. If they are tanky and they know you do no damage to them you are going to lose a lot of turrets this way.

  4. Stop with the Dragon suicide. I get it... It gives team benefits but what good are they if it gets you and all your team killed... or worse you loose top and mid turret while securing dragon. Lanes that were otherwise pushed to the enemy door step now lost. The focus is lost and you give the enemy time to recover.

  5. Divide and conquer. Some times in solo you find a bunch of people that are like minded and are as focused as you. If bottom lane is pushing hard and attracting mid and jungle attention logically it would presume that you should step up the pressure in mid and top lane. Push minions harder at the expense of mana. Burn towers while you have the advantage. Time and time again I see people sitting at their towers or running around in team jungle or the enemy jungle while the pressure is all in one lane.

  6. The sacrificial free kills. You ever watch a game where 1 member of your team gets to deep and starts an enemy chase that will eventually lead to his death but for some reason it pulls the attention of anyone in proxy... distant proxy. He looks like he will make it or get a kill so you jump in to do something but you are late... and the guy following you is just a tad behind but makes it when you are 3/4 dead and bites the big one and you go... ohhh shit... maybe I should get the hell out of here and then you get snowballed which in turn leads to all 3 lanes being minion pushed by enemy team and one focused enemy champion group who ends up taking out two towers while you wait to respawn.

  7. **Tunnel vision. **Being there for a team fight is important but what good comes from ignoring someone that is back dooring. I watch tons of people who come out of spawn and run to the fight and I'll ping for that person to cover the backdoor that is being engaged. But the person ignores the pings and runs to aid the group. Noble... I guess. As a person who believes in lane control I have to then leave my position to defend the back dooring and then my team gets wiped out because they no longer have me clearing the minion waves.

Anyways, this is just my opinion and I could go on and on. but I got some gaming to do. XD