MS. quints, are they worth it?
If so, against sort of what lane matchups would they be recommended for?
If so, against sort of what lane matchups would they be recommended for?
I wouldn't use MS Quints on supports. Level 1 stats are incredibly important in duo lanes. As a support player, your most important quintessences are Ability Power and Armor.
Ahh, I see. So the minor mobility isn't worth the trade-off from AP/Armor for supports like Sona or Nami?
What about tanky supports like Braum or Alistar?
If your looking for movement speed, boots of mobility
or swiftness
will give all the movement speed you need. As for tanks, (which I don't play much so I could be very, very wrong here) here is how I would build one.
Health seals, Armor Quints, and scaling Magic resist glyphs. (Or flat MR if they have a supp like Sona or Karma) As for Marks, there are a few paths for this. Magic pen will make your spells more relevant, but I've seen some take Attack damage/speed, because once you have cc'd the heck out of them, auto attacking is all you do anyway.
I wouldn't use MS Quints on supports. Level 1 stats are incredibly important in duo lanes. As a support player, your most important quintessences are Ability Power and Armor.
Because you need tons of damage right?
I think MS quints are mainly used by junglers like
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You forgot hecarim :3 although tbh i have never used MS quints on him and i probably should. I bet if i look there's a youtube video comparing MS quints w/ and w/o so we can see the difference
Because you need tons of damage right?
AP is your healing stat AND your attack stat. So that Sona that is hitting you like a truck is also healing for more.
Because you need tons of damage right?
AP is your healing stat AND your attack stat. So that Sona that is hitting you like a truck is also healing for more.
I was making a joke on Phreaks famous "tons of damage" phrase. I know how to play sona lol
I wouldn't use MS Quints on supports. Level 1 stats are incredibly important in duo lanes. As a support player, your most important quintessences are Ability Power and Armor.
I feel like there should be some sort of freaky pun in here... o.O
don't forget Gp10 quints on supports! i also use AP quints often enough. I'll use MS quints from time to time if i play a roaming support so our jungler can go feral flare and just farm up. Unfortunately i don't have Armor quints 
Eh, I semi-disagree. I like MS Quints on Leona. She's naturally tanky enough that the loss of stats doesn't cripple her, and the extra movespeed helps her to engage better.
Also, Hecarim, because horsey-man's gotta go fast.
Also also, Katarina, because I got sick of not being able to catch up to enemies to get that finishing blow in and I got ESPECIALLY sick of not being able to catch up to allies who won't slow down to let me shunpo to safety when I'm being chased by the entire enemy team. -_-
I'm just going to quote Doublelift on this. "You chose runes to strengthen your weakness." Movement quint can help some champs that are fairly slow.

Just remember to tweak your page to how you like it, not what everyone has.
I think MS quints are mainly used by junglers like

They're mainly for junglers and some supports. On them they're sooooo worth it. For laners not so much. Maybe on ranged tops for easier kiting or something.
I'm a support main so I have them in most of my rune setups. I just wasn't sure because I heard it wasn't worth the slots so I figured I'd ask around.
for champs who's only weakness is short range they are incredibly powerful 
I use them on thresh, leo, and braum. With 0-21-9 i feel like armor reds, health seals and mr blues is more than enough. I also don't own armor quints so i can't say << for people like Janna and Nami they're fun since they have eh scaling but on Sona i go full mage set up. It's kinda preference but i love em.
Teemo and Udyr lol
To me, they're better on junglers and supports since those two roam a crapton or you can get them if you want to kite (I took them on Teemo to start at 350 movement speed and kite Lee Sin for days), however with supports AP based ones with decent or a lot of damage (Zyra, Nami, etc) probably need AP more, as I've played movement speed Zyra and starting off with only 5 AP (0/9/21) or 14 AP (9/0/21) sucks, you do no damage at all and ruin any kill potential your lane might have so please, don't use them on her, still, they are an extremely viable option because they can fit on any champion as it's movement speed and all champions will benefit from more of that however some not as much as others so you would result to different quints.
As mentioned before if you are a solo laner vs a skill shot champ MS quints are god-like.
I'm not ranked, but if you look at my match history you will see I beat a Platinum in a 1v1, Annie (me) vs Velkoz (Platinum player) - Velkoz is quite possibly Annie's hardest counter. I ran MS quints and dodged nearly every spell. If I was a bit slower I would have been fried multiple times.
I personally like MS quints on just about all of my tanks. With my tank mastery pages, I can get around 340+ movement speed at level 1 without boots, and that can make a huge difference.
i use MS quints for jungling... faster clear times and i can more easily get in for ganking.
Autoattack melee champions also use them very well, as do most general champions without inherent movement speed boosts. Just about anyone could use them, to be honest, but it would come down to the strengths and weaknesses of your team comp, as well as their general synergy with your build.
For instance, AP Xin uses them better than AD Xin because he must keep attacking at all costs, or he doesn't heal fast enough, and he doesn't cast fast enough. AD Xin, on the other hand, depends more on a devastating single combo, and his standard kit gives him the strength to work that sufficiently as long as it stings. Bringing AD or Armor Pen Quints would be more beneficial to AD Xin, probably.
MS quints are powerful as hell man