Another Pyke TFT Thread

Libalaw·7/18/2019, 8:03:01 PM·4 votes·1,083 views

So I know there are people who defend that Pyke is the only utility champ for assassins but let's get this straight. If he were only used in Pirate and Assassin builds that argument would work. As of right now, this champ is used in several outfits and works so well that he's just needed if you want to guarantee decent spots at the moment.

If you want to balance him, don't give him a map wide more than 1 second stun as he can reach units that most other champs with stuns cannot. For a two cost champion and him being a must pick in most all games it feels game breaking. You need to either shorten his stun range or increase his cost to 3.

Another thing I'm seeing is out of all the AI components in this game mode, he has the best one. He always uses his stun towards the most champs and hops over to find the best destination to complete the most stuns. Meanwhile, champions will just stand around or not attack for...reasons.

I understand versatility being a thing for people, but you don't keep a level 1 or 2 Tristana around for assassin builds or a level 1 or 2 gangplank for noble builds or Ahri in a blademaster build...you can but it doesn't make a lot of sense. Pykes stun range makes him too good for builds that don't use assassin / pirate comps. Sure Shojin Pyke can be busted but it can be stopped pending on your build, but that goes with anything really.

5 Comments

Toadwart7/18/2019, 10:55:31 PM2 votes

The problem is item stacking more than it is with pyke

hrooza dota 7/19/2019, 7:52:13 PM1 votes

i still say way more Chogath Sejuani Gnar out side of their comps then pyke, i see pyke in pirate gun slinger because mf is hard to get and tf suck ass