Balance suggestions
This is a list of suggestions that address some problems the game is currently having balancewise. For the sake of keeping it somewhat short, I have not taken into consideration new content.
Summary:
- Glacial stuns getting some nerfs here and there
- Hextech 4 finally gets a purpose
- Void gets a change
- Small nerfs to the 2 beastly shapeshifters: Gnar and Shyvana
- Blademasters, Gunslingers and some weaker champions (ex Mordekaiser) get some love
- 500HP is now the minimum health: It's still a squishy value, but all champions now should be able to do there 'thing' a little bit more without any extra help of items or crazy damage/mana buffs or some other fringe characteristic.
- Balance Design Change: Casters have their attack speed reduced => More emphasis on their ability strenght (also implies indirect nerfs to certain trait effects (glacial/demon))
CLASSES:
Ninjas: Bonus at 4: increased from 70 to 80
Hextech: 2 Hextech: 1 Pulse Bomb 4 Hextech: 2 Pulse Bombs
Glacial: Stun duration from 2s to 1.75s
Blademasters: Hit chance increased from 45 to 50%
Void: 2 Voids: Ignore half of the targets resistances 4 Voids: Deal true damage
CHAMPIONS
Katarina: Health increased from 450 to 500
Fiora: Health increased from 400 to 500 Ability stun duration decreased from 1.5 to 1.25
Aatrox: Attack damage increased from 65 to 70
Gangplank: Attack speed increased from 0.65 to 0.7
Graves: Armor decreased from 30 to 20 Attack speed decreased from 0.55 to 0.5 Attack damage decreased from 55 to 50 Attack damage multiplier increased from 5/10/15 to 20/30/40% Health increased from 450 to 5oo
Cleanup Graves stats: Tiny buff to survivability, His overall DPS remains the same. These changes put emphasize on his AD scaling being better than his AS scaling => Strenghtens the slow reloading, hard hitting shotgun archetype.
Tristana: Ability damage increased from 60/90/120 to 70/110/150
Lulu: Attack speed decreased from 0.6 to 0.55 Mana cost decreased from 150 to 125
Veigar: Ability damage increased from 300/550/800 to 350/650/950 Damage on higher star level lowered from 19999 => Now deals double the base ability damage as true damage
Kennen: Attack damage reduced from 65 to 50 Attack speed increased from 0.65 to 0.7 Ability damage changed from 225/450/675 to 250/450/650
Poppy: Attack speed from 0.5 to 0.55
Mordekaiser: Starting mana increased from 0 to 30
Sejuani: Attack damage from 45 to 50 Stun duration reduced from 2/4/6 to 2/3.5/5
Anivia: Attack speed reduced from 0.6 to 0.55 Ability damage reduced from 800/1100/1400 to 600/900/1200 Mana cost reduced to 85 from 100
Lissandra: Attack speed reduced from 0.6 to 0.55
Ashe: Attack damage reduced from 65 to 60 Stun duration per hex reduced from 1/1.5/2 to 1/1.25/1.5
Kindred: Attack damage increased from 60 to 70 Attack speed increased from 0.65 to 0.7 Ability health cap now scales with AP Ability health cap reduced from 300/600/900 to 250/500/750 Ability duration reduced from 4/5/6 to 3/4/5s
Brand: Attack speed reduced from 0.6 to 0.55 Armor reduced from 25 to 20 Ability bounces changed from 4/6/20 to 5/10/15 Ability damage changed from 250/450/650 to 300/450/600
Morgana: Armor decreased from 30 to 20 Attack speed reduced from 0.6 to 0.55 Ability damage changed from 175/300/425 to 150/300/450 Starting mana increased from 50 to 100
Elise: Spiderlings at rank 3: reduced from 4 to 3 Base attack speed reduced from 0.6 to 0.55 Mana cost decreased from 100 t0 85 New: She now also gains 40% bonus attack speed in Spider Form
Kassadin and Kha: Attack speed increased from 0.6 to 0.65
Cho Gath: Attack speed decreased from 0.6 to 0.55 Attack damage increased from 70 to 75
Volibear: Attack speed increased from 0.55 to 0.65 Attack damage reduced from 75 to 70
Vi: Armor increased from 25 to 30
Blitzcrank: Power Fist now also deals 100% bonus physical damage
Warwick: Ability: allies now prioritze his target
Rengar: Ability attack speed bonus reduced from 30/50/70 to 25/25/25 Ability attack speed and crit bonus duration reduced from 6s to 5s Armor increased from 20 to 30 Base Attack speed increased from 0.6 to 0.7
Ahri: Health increased from 450 to 500
Gnar: Armor reduced from 30 to 20
Shyvana: Attack speed reduced from 0.7 to 0.65 Bonus attack damage lowered from 100/150/200 to 100/125/150
Aurelion Sol: Attack speed reduced from 0.6 to 0.55
ITEMS
- Infinity Edge: Now also grants +5% Crit chance
- Frozen Heart: Attack speed reduction increased from 25% to 30%
- Sword of the Divine: CHANGED: After 8 seconds, gain 100% critical strike chance for the rest of combat
- Seraphs Embrace: Gain 20 mana changed to gain 10 mana + 20% of maximum mana
- Titanic Hydra: Deals 16% of max health (up from 10)
- Hush: Chance increased from 33% to 40%