The RNG is too powerful. Allow us to Buy Items instead of leaving it up to chance
Far too many times have I been crushing it with my composition, been poised for the win but haven't been getting many items the whole game and then some troll with only 1 unit passive comes in and destroys all my level 3's with almost no items, all because the RNG thought he should have more items than me.
Allowing us to spend money takes out a lot of the 'luck' and inserts the skill, that being the whole point of competition, right?
Bottom line, items win. Comp and strategy dont.
EDIT: I suggest having a store in game where you choose your build path. Items now having a cost now also carry a strategic decision making event. 'Do I buy the items for Shojin to help my lvl 2 Lucian pap, pap pap more often or do i use this gold to level up, get more tanks in front of him and secure the late game'.
Depending on price, some items could become more late game dependent.