Assassin/Void & "Protect the ADC" feel like the only strategies (And other complaints)
It feels like you're being put at such a disadvantage by not doing either of these strategies. Every other comp seems to just get completely destroyed. On top of that if two people are doing "Protect the ADC" it really just comes down to who rolled more Recurve Bows and good items to pair with them. It's also incredibly frustrating to come out of the minion rounds with nothing but a Chain Vest & a Negatron Cloak w while someone else comes out with a finished Guinsoos and a Red Buff for his lvl 2 Vayne. I also haven't played enough Autochess to know if this is a feature in all of them, but not being able to freely move around items and craft them into something before tying them to a character forever feels really unintuitive. I really like the Autochess concept and it's especially fun when I actually know the characters and what the items do, but at the moment it feels incredibly RNG dependent (and I guess that goes for all Autochess games, but with the shared draft and all that it seems worse). The last thing that really frustrates me is the way shared draft works. I get that it's an excuse to show off your character and their cute animations, but it's so frustrating that you have to try to beat everyone else to a unit while also avoiding the others. I feel like it would just make more sense to be able to left click what you want, or at the very least you shouldn't just pickup the first thing you walk through. Maybe make it so once you're standing on someone you have to left click to grab them. There's just a lot of little things that annoy me about this mode, but other than all the complaints it does feel very well polished and I think it will end up being my favorite Autochess type game.