[Suggestion] Fixing Cursed Blade
I think the easiest way to fix Cursed Blade is have it be dependent on Attack Speed.
We usually see Gunslingers using it to rapidly shrink their target to level 1. If this item is intended for all units to play, I believe making its effect dependent on Attack speed is the way to go.
For example: 20% chance per 1-2 second/s or attack (whichever is lower).
This ensures that melee units can still make use of cursed blade (e.g. Volibear, Pyke, Rek'Sai) while ensuring that the item is not imbalanced yet still viable for Gunslingers / Rangers. Additionally with respect to this item, it would help create an additional mechanic around Attack Speed that players can decide for / strategize itemization and composition.
I'm not sure how it should pair with the Gunslingers buff, I believe that is a decision for the Balance Team at Riot to make however, making the effects of Cursed Blade dependent on Attack speed would I believe allow the item to exist in the game while allowing both Melee and Ranged units to use it.
Would you be happy if the item remained in the game and was balanced in this way?
Would you use Cursed Blade on a melee champion if they had the same proc-rate as Gunslingers?