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I think dragon trait and dragon claw could use a nerf.

Brolando··6 votes·1,253 views

Don't think a trait that only requires 2 units should completely hard counter any units that rely on spell damage, it makes it impossible to actually run sorcs (outside of dragon sorcs, what a shocker) or elementalists and let's not even get into how powerful all of the dragon units are.

Either nerf or add a magic pen item, better yet have sorcs give their team magic pen instead of an increase in spell power because right now if you're going sorc or elementalists then there's no way to counter if someone is going dragon or gets a dragon claw which automatically makes these traits not worth running outside of dragon sorc shapeshifter or guardian variants just because it uses dragon.

8 Comments

Knightrift3 votes

I dont know about anyone else but my team completely wipes against 6 sorcerers except for the unit which has Dragons Claw... then he dies anyway because hes 1v7.

If you nerf the magic resist, then also nerf sorcerers. if you nerf dragons, then nerf sorcerers. if you buff sorcerers, then buff everything else except dragons claw and dragons.

personally I think Sorcerers need a nerf... Just about everytime I place top 3 its because I have sorcerers and facing off against other sorcerer comps. Yesterday came first with 3 sorcerers and 4 ninjas using Zed as carry. Came second using 6 sorcerers and 2 imperials with the Kat carry. faced off against 6 sorcs and tanks or sorcs/assassins or sorcs/brawlers with the Cho carry.. Sorcs/blademaster Aatrox is also broken. seems a lot of people use the sorcery buff to boost a carry that isn't a sorcerer.

Just for laughs I made a 6 Sorcerer comp for my blitz carry... Came 2nd too... Blitz had Sorc item on him, spear and manamune? the mana item... yea, instagib someone at the start of the round, land 2 hits and instagib the next person.

SoisauceCCH2 votes

Dragon needs to be adjusted. 2 dragons for almost complete magic immunity is very very poor game design, similar to Voids.

2 dragons should give at MOST a 50% reduction in magic damage. The complete immunity is just too far over the top.

TwitchInMyPants1 votes

As is I think we have a patch or two left before we have set 2

We know Aurelion Sol is coming back but he has a new skin, so it looks like he's part of the Fire/Infernal set. There's a possibility Dragon gets cut entirely from Set 2. Regardless, they're likely keeping Dragon's Claw in the game since nothing has been announced about itemization. I personally would rather it be like 50-66% reduction since it should still be a very strong resist item, but 75-83% are very absurd amounts. No idea what they were thinking, basically makes running more than 3 Sorcerer's unviable.

Brolando1 votes

{quoted}

As is I think we have a patch or two left before we have set 2

We know Aurelion Sol is coming back but he has a new skin, so it looks like he's part of the Fire/Infernal set. There's a possibility Dragon gets cut entirely from Set 2. Regardless, they're likely keeping Dragon's Claw in the game since nothing has been announced about itemization. I personally would rather it be like 50-66% reduction since it should still be a very strong resist item, but 75-83% are very absurd amounts. No idea what they were thinking, basically makes running more than 3 Sorcerer's unviable.

Well actually I think running 6 sorc is the only way to really put a dent into a dragon/dragon clawed unit but yeah 50 ~ 66% is fine, but the way it is now it's just blocking way too much damage.

I guess that at least sorcs can still do some pretty decent damage if they're 6 sorcs, not my preferred comp since I don't really like to run glass cannon builds but with 6 sorcs you can do enough damage to somewhat counter dragon trait/claw but to have to be forced to commit 6 units to counter 1 item/2 units? I think is definitely ridiculous.

If you run elementalists though, you can't run them without also running 6 sorcs (probably 5 sorc + 1 sorc spat) because without sorc buff they won't be able to kill anything that has dragon buff on them which is just really stupid. Like all I have to do if I see a guy going elementalists is get a dragon claw and he can't win from me since he has no way to counter dragon claw.

I'm curious what they'll do with set 2, but I really hope they look into how absurd dragon is and how it becomes more absurd if you combine that with knights or guardians, especially guardians since dragons have super easy access to that.

SolarisPax1 votes

Are you insane? Sorcerers are incredibly powerful as is, they deserve to get gutted. There is no counterplay to inevitable massive craploads of damage aside from craploads of damage mitigation. If the enemy team can counter you, that's them playing better than you.

Maleagant1 votes

next patch removes dragons entirely and nerfs claw to 50% (i think)

Aredethe1 votes

It's already had 2 nerfs. Used to be 95%. Then 83%. now it's 75%. You can kill dragons with simple stuff.... like a Draven..... or True damage..... or Crits...

ReaI Estate1 votes

just add dragons to your sorcerers. bam. problem solved.

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