Team Fight Tactics season 2 feels so bad to play
Well friends, where do I start? Season 2 of team fight tactics feels very lack luster. Simply because of the champions and build paths. Let me start with the champion traits. First off, the three strongest traits are summoners, predators, and poison. Summoners give a huge advantage and simply can easily swing the curve of the match. The biggest thing that gives summoners a huge advantage is the fact that champions will use ult abilities on the creatures. Iv'e had many times where my level two lux will focus a malz creep. My solution to this limiting summoners to not summon until there previous creeps have been killed or despawned, as well as making champion ults not focus the creeps. Next is predator, which is my most hated build in the game. Predators will just destroy a champion just because they are below 25% health. For example, if a champion has 1500 health and they get at 375 health and autoed once they are killed. A solution to this is simply make the proc of predator activate when an ability hits a champion below 25% health. Poison just needs to looked at by devs. I also cant stand the item of thieves gloves. This item should be removed as on single item will reward the chance of two full made items which is 4 items worth of stat buffs to a champion. Please consider changing these factors in this years TFT Season. Thank you to any Riot employee for your time and dedication to this game. I just simply want to make this a better and more balanced fun experience. Thank you and God bless. 