Team Fight Tactics season 2 feels so bad to play

xZslayax·11/14/2019, 7:03:09 AM·13 votes·1,915 views

Well friends, where do I start? Season 2 of team fight tactics feels very lack luster. Simply because of the champions and build paths. Let me start with the champion traits. First off, the three strongest traits are summoners, predators, and poison. Summoners give a huge advantage and simply can easily swing the curve of the match. The biggest thing that gives summoners a huge advantage is the fact that champions will use ult abilities on the creatures. Iv'e had many times where my level two lux will focus a malz creep. My solution to this limiting summoners to not summon until there previous creeps have been killed or despawned, as well as making champion ults not focus the creeps. Next is predator, which is my most hated build in the game. Predators will just destroy a champion just because they are below 25% health. For example, if a champion has 1500 health and they get at 375 health and autoed once they are killed. A solution to this is simply make the proc of predator activate when an ability hits a champion below 25% health. Poison just needs to looked at by devs. I also cant stand the item of thieves gloves. This item should be removed as on single item will reward the chance of two full made items which is 4 items worth of stat buffs to a champion. Please consider changing these factors in this years TFT Season. Thank you to any Riot employee for your time and dedication to this game. I just simply want to make this a better and more balanced fun experience. Thank you and God bless. Draven

4 Comments

Mr Bob Boberson11/16/2019, 10:25:40 AM5 votes

Old TFT was problematic but way more balanced and fun than what we have now

brennt11/26/2019, 5:33:11 PM4 votes

Word, brothers!

I'm not playing tft this season. It was so much fun last season and now it just bores me. Fights are no longer even remotely predictable, and champions compositions are boring even with so many options - ironic huh?

Evolution > revolution

Azurak12/2/2019, 2:46:58 AM1 votes

Same here!

All my friends and I stopped playing this season because of the lack of diversity. I try very very hard to have fun trying lots of build that makes senses, but I end up losing to a Double Casting mage comp, or the Crazy Olaf build every damn time. I know I can win by playing these, but it doesn't feel rewarding at all. We all loved the first season a lot more. They should have kept everything from season 1 and add to it, like when they added Pantheon, etc. Even playing pirates and gunslinger was a LOT more fun then any build this season.

Malachipt12/2/2019, 8:26:17 AM1 votes

Agreed. First season was a lot of fun, for some reason this season formula really isn't. Everything feels very forced, comps aren't intuitive and the rng feast or famine just feels off. Such as it's always feast or famine based on what you get in early rounds allowing you to hyper role a 3 star or not. Champs as a whole feel very forced, I mean Yorick is a Light champ and Zyra is infernal? Anyway, might try it a few times as the season patches/updates, but then maybe it's new novelty has just worn off. Fun while it lasted!