Another thing about the item RNG and the power of items.
Yes yes it's another one of these... kinda.
Look it'd be one thing if the type of items was random. It'd be one thing if the NUMBER of items was random, but the items arn't even blanced against each other. Building defensive is damn near pointless. I've had a Gnar, with the shapeshifter bonus, vs an assassin comp and i lost because the rounds would draw out to a tie. It had Phantom, Glacial, Warmog's. I TACTICALY built the best i could with what i was given and surprise! The assassins would wipe my team and the ramainder would just wail on the Gnar 3-4 of em. The thing wouldn't die but... so what? Either Tank damage needs to be bumped up abit or DPS units needs their HP toned down.
Right now it just feels bad to build a Frozen, Warmogs, Thornmail, Cursed Blade, Zeke's Etc. The Frozen Could be a Shojin the Warmogs could be a Titanic / Red buff, the Thornmail could be a PD, Cursed Blade Could be ... So many things, Rageblade , RFC, Static Shiv hell BTRK , are all items i'd rather have...
So yeah if you guys think the ranomdness of items is actually "skill" because you have to adapt, that's only true if the other items are worth building...