Zephyr And Phantom Class

Sëtíer·7/2/2019, 4:43:22 PM·1 votes·698 views

I think Zephyr should stay in the game, but be changed. It needs to pick a Neutral(mid-powered champ) you should NOT pick the Weakest enemy, dooming the attacker. Also should not pick the 3 Item, 3 Star Garen either, otherwise its a guarantee win for the attacker. Again as stated in many posts, this game is based on Luck. Less strategy than what I was hoping for.

Phantom.. Curse a Random Enemy to 100 hp. I lit went from 1st place to 4th from a Single Round! (Roughly 17 min into the game). Their curse screwed me over because it chose my 3 star, 3 item garen. Now YES i agree this is Partially my fault, for placing 3 items on this garen, and not using them split up among my team, but like the Zephyr, it should be balanced and total 100% random = 100% luck.

2 Comments

Panthaz897/2/2019, 6:25:02 PM1 votes

Dont put all your eggs in one basket

CurS1VE7/2/2019, 6:42:36 PM1 votes

i agree about Phantom, I actually (before reading this) just made a huge post where i mentioned Phantom.

It's a great effect to have don't get me wrong but it may as well just kill something before the fight even starts.

Counterplay is needed which is what I really talked about in my topic; without counterplay this just becomes a blitz to get to the most OP stuff the quickest and once you have at least 1 of those you have a high chance to win; that's not really tactical or strategic that's just a Race and imo for this game to really be successful there has to be clear ways that ppl can win regardless if they have some broken champ/item/bonus, there always needs to be ways to respond and that's really what this game is missing atm but it is really early so I'm not flipping out just yet but before the even think about ranked they need to have addressed some counter play to a lot of these things