TFT Has Poor In-Game Feedback
I've been grinding out a lot of TFT, and I can't even say it's because I'm having fun with it. More that I'm addicted to it. One of the really frustrating things for me in the game is there seems to be a relative paucity of information available while playing to help you figure out exactly why you're suddenly getting mollywhopped or why some battles are close wins and others are blowout losses with the same lineup and the same unit formation. The mode itself isn't very intuitive, and the fucking reroll button feels like a trap for compulsive gamblers like me. I dunno. It's the least-intensive way to experience League and somehow it makes me want to hang myself more than anything else our Tencent overlords are willing to throw at us to try and get us to line their pockets a little bit more.