I think this needs to be said more.
Thank you Rito for all the work you must've put into this massive event. I am a lore fanatic and I'm so glad to see some good lore developed without the tearing down of other lore. The game mode is fun with some new themes and ideas, and the map for Butcher's Bridge is phenomenal. The detail is insane. I know some people complain that the objectives you gave us caused some issues (requiring x amount of wins can be problematic), but for the most part, the idea of the challenges sounded fun and was executed pretty well, it just seems like Act 3 was just a bit much. It's not that the challenges were hard or tough to finish in the time allotted, it's just that you could play 50 minute games and make no progress whatsoever. This can be immensely frustrating, and I had a hard time enjoying BMB while doing the challenges, but once I got around the challenges, things got fun. I noticed a lot of the little things you guys did, so don't go thinking no one did. Adding that incentive to jg and creating a mini-meta with the items you added... pretty clever stuff ya did. After the challenges, I spent some time trying all the stuff out with new combos and found some powerful stuff, often able to do some pretty cool things, like a netherstride annie combo or a puppeteer alistar thing. I think i might even try some dead man's plate + puppeteer on Yorick type of thing. All-in-all, a job well done. It has some flaws, but it's pretty well-made for something with so many new things in such a short period.