New Game Mode idea (Permanent? Featured? Unsure)

DrCyanide·4/23/2015, 3:18:08 PM·1 votes·488 views

So I got started in on MOBAs way back in Starcraft 1, and the one I remember playing the most was called Left vs Right (very original, I know). They had some mechanics which I haven't heard of making their way into any other MOBA, and I think they could work out in League as a new game mode.

One of the core mechanics was that you built new minion spawners with your champion's own gold. In essence, you had to think "Do I want this upgrade, or do I want to help get more troops on the field?". Spawners could not be placed inside your base either, and enemies could find the spawner and kill it. My best idea of how this could be implemented in League is to have a special trinket that you purchase which acts almost like a consumed Zz'rot portal (use the trinket, it places the portal and destroys the trinket). I'm assuming the minions spawned from this would have to be a bit stronger than ye average minions, but exactly what changes they'd need I'm not sure.

Another mechanic they had is that you could build defensive structures in the same manner as you could build spawners. I don't think for League these should be full blown towers, but maybe some sort of weaker tower that can be placed anywhere. Again, I think some sort of trinket would work best for these.

There were other mechanics too (you could take control of NPC vehicles to build the buildings or re-position heavy artillery), but I don't think those would really fit in with the existing minions League has.

5 Comments

Zerana4/24/2015, 3:05:55 AM1 votes

Heimy would be broken tho unless the minion spawner was mobile.

Shroom Junkie4/24/2015, 3:10:43 AM1 votes

Donger turrets. Free minion box control.

Ahri deception ball, Nidalee spear, Heimer rockets, etc. They'd probably all outrange any smaller turrets. The turrets and spawners would have to be autoattack only.

Zetra134/28/2015, 6:39:06 PM1 votes

With the Spawner, I'm all for it, Especially as a trinket. WOuld be nice to have imo and make the minions it creates only give 1 G for the trollolol. My only fear is if a team aces and just uses the spawners int he enemy base to rush towers. HOw many spawners per player, how long do they last, and how many near eachother are all very important questions.

For mini turrets, i think it would throw off balance. Azir with a turret to protect him, mini turrets with main turrets sounds painful, Hiemer with MORE area control etc. Although, maybe an activated item that creates a mini turret on a destroyed turret for a time (like Azir, but weaker hit power for exchange of immunity. Lasts about 15 seconds) would work well.