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Does Dominion need a team courier?

SanKakU··2 votes·839 views

In Dota 2 there is an animal courier item which is a consumable that when activated, summons a unit that the entire team can use to deliver their items. In Dominion, sometimes I'm torn between shopping and reviving with my trinket. Also, there are some games where I rarely buy just because I'm too busy with the turrets(otherwise known as capture points). For other game modes, I get that the game doesn't need a courier for the most part, but Dominion is so fast-paced, it bothers me pretty much every single game.

So, should Dominion get a courier? Or is there something that I'm not aware of that will make the feeling fade away? I've played a lot of Dominion games, so I don't think I'm wrong about this. But I'm wondering if anyone else agrees or wants to discuss the idea. I play every game mode in League of Legends, except for sometimes whichever temporary game mode might be gone before I feel like playing it. I absolutely love the new Team Builder for Summoner's Rift by the way. The only mode I play significantly less than the others anymore is Twisted Treeline, and I feel it's mostly because I hate getting a party of 2 on my team in that mode without knowing they are a party or I don't even get the option of whether to play with 2 solo players or a party.

So yes, I play plenty of Dominion and Summoner's Rift, as well as the other modes when I feel like it...and I have been enjoying Summoner's Rift a lot more ever since the Team Builder feature came about. But something is missing in Dominion and I wonder if it's as simple as not having a courier bring me my items while I'm hard at work securing the capture points or turrets, whatever you call them.

Does Dominion need an item delivery unit for each team?

9 Comments

Earl Eulrich2 votes

no, you just have to time your recalls right. It really is far more interessting gameplay to rotate the teams recalls arcodingly to make surte you always have enough power to defend at hand, than it is to mikro-manage some dumb flying animal. This is pretty much the essence on way LoL is a far better game than Dota...keeping unnecessarry mikro-managment of the board lets you focus on real decissions that make or break a game instead on trying to just overcome the UI.

SanKakU1 votes

When I play I just let the game match me with allies, and these allies 99/100 times do not grasp the concept of guarding the capture points in shifts so that someone can recall + shop. I've tried this, but it doesn't work for me in my games. In fact, the majority of players do not even grasp the concept of guarding capture points at all. There are many games where my allies are so aggressive, if I recalled, I would immediately lose the game for my team as my teammates would get wiped and then there would be no one alive to slow down the enemy's hostile takeover, not even one that is under-equipped. In fact lately, I almost never recall anymore because I simply can't as my team is too awful to understand how to play the game. The only times I ever recall anymore are when I see that I'm more useful on the other side of the map and to get there faster I can recall. And in those cases, I obviously still don't have time to shop.

Rachael Passive1 votes

I agree with this, I like your idea but you just need to time your recalls so you have enough time to shop, it shouldn't take long to shop anyway.

gubigubi1 votes

No :L

ploki1221 votes

The main problem with that idea is that LoL still has no reliable way of micro managing, so there is no reliable way right now of ordering the courrier around. At that point you could choose to add 2 buttons (come to me, go back) and personally micro when/where he will pass, but that ends up offsetting the pros of having it in the first place.

SanKakU1 votes

The benefit to having it is so you can buy while you shop. If the courier is such a bad idea, which I think you're exaggerating, then why not give us a stash(to allow us to buy while we sit on top of a capture point) so that we can get our items when we return to the fountain? There's literally no drawback to having a courier. If you don't want to use it, fine...don't, just go back to fountain, but other players may want to have something to do while defending against no one on a capture point. And that something could give them the items they need to make a successful defense.

ploki1221 votes

My point may have come across more negatively than I meant... I never said (or at least meant to say) that Courier was a bad idea. All I'm saying is that the current way the engine works (can't select other units) would make Courier so clunky to use it would be extremely impratical.

SanKakU1 votes

summoner 6 I can select allied champions, it shows me their movement speed, I do this when I want to see how fast we can all move. Their information is displayed in a different place from the champion we're playing as, and I would imagine that allied champion stats place is where they could put the courier information if you selected it.

ploki1221 votes

You can see their stats and click on them, but not "select" (as in take control of).

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