URF Changes from Last Time
What are the changes from last time? Like I mostly remember the first URF, but I can't remember the exact bonuses. Does anyone remember or have a screen shot from the old mode to compare to the new one?
What are the changes from last time? Like I mostly remember the first URF, but I can't remember the exact bonuses. Does anyone remember or have a screen shot from the old mode to compare to the new one?
There are two new specific buffs I've seen, I'm sure there are more to hedge the more overbearing champion mechanics. Shields have reduced scaling at the beginning of the game (eventually reaching 100% at round.....25 min I think?), and the same goes for healing from all sources. Have yet to see if there are any limits put on smite......will find out later! muahahahaha
Just saw the what's changed notes here: http://na.leagueoflegends.com/en/news/game-updates/patch/urf-rising
I don't have a screen shot but it was pretty much the same - no mana energy costs, 80% CDR, increased move and attack speed. I don't specifically remember the stronger crits and increased tenacity, but they also aren't mentioned in the 'what's changed' section. It appears the champion-specific changes, heal reduction and shield reduction are the only things that are really new. Oh, and the smite charge change because, y'know, smite charges are new.
('what's changed section' meaning here, http://na.leagueoflegends.com/en/news/game-updates/patch/urf-rising#patch-global-u.r.f.-changes ; everything below the explanation of the buff explains what's different from last time I believe.)
Max level is beyond 18