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[Featured Game Mode] Shuffle Respawn

Deep Terror Nami··4 votes·680 views

Shuffle Respawn ARAM

  • Normal ARAM pick phase on Howling Abyss.
  • 1 Reroll every game, no need to build up points and earn it.
  • All champions unlocked.
  • When you die, your next champion is automatically selected for respawn.
  • All items except consumables are fully refunded; consumables stay on you.
  • Each person gains a stacking debuff each minute which resets on death.
  • Players take more damage the more stacks they have.
  • This promotes dying after a while so you shuffle champions.

Idea inspired by My Name is's post here.

7 Comments

majesticdolphin2 votes

Bro do you even client-host load test. Never be viable for a PC based MOBA.

Nick Valentine1 votes

If you thought stuff like Urf was demanding on the servers try having every champion loaded for every player at once

Deep Terror Nami1 votes

Having never worked on any such thing for Riot, I couldn't say whether that is true or not. It could be a longer load screen or no difference with a negligible or nonexistent server load increase for all I know.

Besides, URF didn't tax the servers because the mode required a lot of data to go back and forth for an individual match, it taxed them because tons of players were playing it; the same would've happen if that amount of players were just in everyday Ranked.

Gentleman Gems1 votes

What about your level, or skill points

Deep Terror Nami1 votes

Simply retain your full experience and have a bunch of skill points to spend on your next champ when you die.

Maximum Zilean1 votes

The server load power required for this would be ridiculous.

So a less server demanding version would be "each person picks 4-5 champions, and it randomly switches between them"

Deep Terror Nami1 votes

Everybody wants to tell me how hard it would be to do and not if they'd like it..............................................................

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