Map Exploration & Secondary Resource

Rhlax·12/6/2014, 10:50:28 PM·1 votes·450 views

Concept: A map/mode starts the game unexplored like a RTS game. A secondary resource would spawn randomly in the jungle - as incentive for exploration and strategic planning. Perhaps a ward-like item could be used for resource collection.

Implications: This concept could be good with a hide and seek map/mode, or free for all map.

1 Comments

disregardable12/6/2014, 11:09:21 PM1 votes

Hide and seek could be fun, albeit frustrating.