Skip to content

A proposal regarding the availability of URF and other "Featured Game modes"

Bergk··5 votes·700 views

Right now "featured game modes" are more like "limited availability game modes." I propose that all game modes are available (including URF) all year long, but only via custom games. The only time they should be available via queue is their time to become a "Featured Game Mode" This keeps them special, yet when we really want a little mid-year "fix" of URF, we can create a custom game.

3 Comments

Givemhell13453 votes

i dont like the idea of URF being a custom game mode... i would love to see it as an official game mode. however i do want to point this out

i am not a smite fan in no way shape or form... in smite there are 7 game modes avail to public at ALL times

1 Conquest
2 Arena
3 Assault
4 Joust (3v3 and 1v1)
5 Siege
6 Match of the Day
7 Domination

#6 [Match Of The Day] has 62 game modes that rotate in and out

what i dont understand is how LoL players seem to think that "only a small portion of people are gonna play it alot and it will end up with longer queue times"

smite is & has been doing just fine with all their game modes with a smaller player base there queue times are still better then LoL

Zwergchen1 votes

Word.

LoL is woefully lacking in terms of different gametypes. I have enjoyed the featured game modes, but there were only 7 of them (with two being simply let's have 6 player teams) distributed throughout the year. This means that for the vast majority of the year, we had SR, TT, ARAM, and Dominion. SR and TT are quite similar: basic slower paced gameplay geared towards the competitive LoL population. This leaves only Dominion and ARAM for the more casual, fun-loving gamers and I'm not really a fan of Dominion.

While it is nice that they at least gave us those two permanent gametypes (Dominion and ARAM) back in 2011 and 2012, it would be wonderful if they could open up their game to include the casual gamers that enjoy the fun gametypes by either making fun game modes like a tweaked version of URF permanent or adding a single permanent rotating game mode queue that was a mix of last year's successful FGM's. The fact that even with all the clamor for making URF permanent that dominated many a comment section of their announcements last year, they have chosen not to do so is baffling to me.

Adding a fun queue isn't going to detract from the experience for all of the competitive types that don't want to play it. Instead, it will help open the game up to include a wider audience (which equates to more $, Riot). Personally, I enjoy the more fun game types. The featured game modes helped keep me playing, and I have never played so much as the two times that URF was available. Without these fun game mode options available, there's mainly ARAM... and my PS4 (and after a while of having just ARAM, the PS4 starts to win my time and money).

Kholdstare131 votes

{quoted}

i dont like the idea of URF being a custom game mode... i would love to see it as an official game mode. however i do want to point this out

i am not a smite fan in no way shape or form... in smite there are 7 game modes avail to public at ALL times

1 Conquest
2 Arena
3 Assault
4 Joust (3v3 and 1v1)
5 Siege
6 Match of the Day
7 Domination

#6 [Match Of The Day] has 62 game modes that rotate in and out

what i dont understand is how LoL players seem to think that "only a small portion of people are gonna play it alot and it will end up with longer queue times"

smite is & has been doing just fine with all their game modes with a smaller player base there queue times are still better then LoL

BRB quitting League forever and installing Smite.

More from Maps & Modes

More by Bergk