Weather game mode
Ok so I've posted before about a new mode like this but before it was an update to SR map this time it's a whole new map with new camps. And much like summoner rift it would have two epic monsters on it
Ok here we go the map would contain five global weather conditions and three special weather conditions the globals would be clear (normal weather), stormy (strong winds lowering speed against and increaseing speed with the wind, and random powerful lightning strikes that deal true damage up to 1/4 max health), fog/mist (reduces eight range and ward vision range obscures minimap features as well), and hail ( champions and minons take 5 physical damage every two seconds for one minute while it hails) all weather lasts one to five minutes depending on current weather.
Special weather: eclipse ( causes nocturne level darkness ( unable to see allies or enemies on minimap as well as overbuffing the jungle creeps during the eclipse by 4-6 levels above their current level)), cyclone ( a tornado appears in a random location on the map reduceing the movement speed of those trapped inside by 90% after 5 seconds it lifts those within and drops them in a new location on the map dealing damage to them and nearby units( ally and enemy alike) units outside the tornado are knocked in the direction of rotation), lastly voidstorm ( the voidstorm rains six meteors onto the map, dealing damage on impact after all six fall they radiate a damaging arua for the remainder of the event and can call into lanes as well as near camps ( towers inhibitors and the nexus are immune to this damage. But it might kill entire waves causeing the loss of a tower of protecting a tower by killing incoming enemy waves)