Objective Control and the map
I have been thinking a lot about summoners rift map and the jungle and was thinking that a couple of tweaks could add a lot of interaction that would be fun.
- Map would need to change slightly
- Add two objectives (camps), explain in a moment, that would be located near where the razor beaks are now. (basically centerish one near blue side an one near red side)
- This camp would have elevation with a tower. The tower would deal damage and it can be captured. Once captured it gains sight over an area (like a ward) plus some type of resistance.
- If you capture two towers the buff changes to something greater.
- Once captured by the team the tower will fight the enemy team and the buff stays until the tower is captured by the enemy.
My thought is you make the buff and sight good enough to encourage it for early game making the early jungler position more interesting plus it could open up strategies for how to invade and what to go after objective wise. Right now I feel the dragon an baron fights dont' happen soon enough or frequent enough.
Thought?