@Riot, Embrace LoL's History, Don't Erase It. The Old Lore Will Never Die. The Retcon Can't Work.

Impetual··52 votes·2,287 views

Players will never forget about the original Runeterra, or the League of Legends.

That lore is special to many of the older players whether they realize it or not.

That's why this retcon will eventually fail. Because players that loved the lore of Runeterra will never stop fighting for it.

Players will never forget the Runeterra that made them fall in love with this game: We will never forget The League of Legends... when it** actually existed** in the lore.

Heck, isn't it kinda stupid that the "League of Legends" doesn't even exist within the game: League of Legends? Let's bring the old lore back already. I seriously don't see any advantages to the new lore other than letting the narrative team be lazy and not have to worry about writing lore that is cannon to old lore.

The Institute of War and the Journal of Justice still live on in the memory of the fans, as the most interesting lore sources that LoL had ever had.

The retcon hasn't even come close to producing the kind of lore content that LoL season 1 and 2 had.

@Riot, scrap this retcon. Start producing good lore again, like you used to.

We'll try not to hold this huge mistake against you for too long ;)

edit: @Riot, look at the upvotes/downvotes...listen to your players!

27 Comments

NorthernDruid27 votes

As far as i'm concerned the retcon didn't happen.

Not in the "I'm denying this because I don't like it!" kinda way, but because they've yet failed to actually produce any material solidifying the great retcon.

Now for the first couple of months this can slide...

It's been half a year. All they've released is fully compatible with the old lore.

They haven't retconned anything, all they've done is rip stuff out and mess up a few champion bios (Xerath and a few others maybe aside).

They have yet to produce, put forth or even hint at anything which speaks of a Runeterra without the League and the Institute. They've said a lot about how they're totally gonna do something eventually, but the months keep passing without any actual retconning being done.

Which is why I still hold a small hope that they'll just let the entire thing wither and that the next thing we'll see is more of the old lore.

xLordZantx5 votes

Was there ever a case where Riot straight up revert nerfs done to a champion after going on a live patch? Imo the answer is no ,they always tweak things little by little leaving some champs in long periods of despair.

What i am really trying to say the same opinion of champion balance can be applied to lore.

  • after engaging in this retcon,this is my impression of a nerf to lore.
  • Riot realizes they went to far with the nerf and it wasn't right.
  • They don't completely scrap the nerf and start from scratch (In this case imo they wont scrap the retcon and start from before the nerf of lore)
  • Then Riot make these little tweaks over long periods of time like a skarner rework or they just leave it in a state of olafdum.

I apologize if this doesn't make any sense (it probably doesn't) but this is the way i make it easy for myself to understand.I am not a lore analyst i just like lore(viktor is my favourite),i know comparing champion balance and Story/Lore is like comparing a Apple to a Avocado but I just don't believe Riot will go back to the starting line and begin the new story.To add insult to injury even if we recommended characters,storylines,fanfics,comics Riot can't even use the great ideas of the community.

NorthernDruid9 votes

My point is, they haven't actually followed through. They've said they're gonna retcon the IoW and the LoL and everything connected to it.

But they haven't actually gone through with it.

It's like all the stuff that gets pulled from the PBE (like some recent proposed Mordekaiser changes that they released then pulled shortly after). It's like that with the retcon.

It's not enough saying it, they have to actually write something about it. They have to actually tell us the alternate story, not just say that the story they've been telling, the story we've been growing attached to, being a part of as Summoners, is no longer a story.

Sure, I doubt they'll do the right thing and go back on Trundle and Xerath (and Karma?) because those are changes which have made it to live, changes that have been released, which are in effect.

But the big retcon stuff? By now that's stuff they said they were gonna do a kinda long time ago, and then never did.

I hope they realise it's not too late to back out of something they haven't even done yet.

And I hope they realise that the fans of the existing lore would remember them for sticking to innovation, to a setting with something unique to it.

Because really, the Institute and the League is the only real interesting bit of the setting, if they take that out I might as well go read one of the actual books on my reading list, or play a story heavy game, or watch a classic movie I haven't seen yet, because all that Runeterra offers is additional context to the game, and they simultaneously took out the only interesting setting piece while also removing the substantial link with the game.

So why should I care about the lore of the game, when the lore doesn't interact with the game, nor the game with the lore?

Why should I care about a setting deprived of it's uniqueness when I've got so many other interesting worlds to explore?

Why should I care about their dream, when they've promised to take it away from me?

And why should I believe that promise, when six months have passed and nothing has come of it?

Dustogrei4 votes

Because really, the Institute and the League is the only real interesting bit of the setting, if they take that out I might as well go read one of the actual books on my reading list, or play a story heavy game, or watch a classic movie I haven't seen yet, because all that Runeterra offers is additional context to the game, and they simultaneously took out the only interesting setting piece while also removing the substantial link with the game.

THIS. In life you need to learn to embrace who/what you are, work WITH your strengths instead of trying to be something you're not. What sets apart LoL from the hundreds of fantasy stories out there is the League and the institute. They shouldn't try to be a MIddlearth/Azeroth/Westeros copycat.

4nth0l0gy1 votes

Couldn't have said it better myself! And I like to think I'm fairly eloquent.

Killer of Poros9 votes

The original trailer with the summoners influencing the champs was what finally convinced me to join. I actually felt like i was part of the game and not just some random player that plays a pile of pixels. Now all that went straight down the god damn drain.

Champion Skin7 votes

Skarner I miss my kind lore

Daedalus8716 votes

I'd be fine with the retcon if anything was done with it. But with the quantity and quality of the lore being what it is, it is unacceptable.

Solideus5 votes

I prefer the retcon to the old lore, though. It's unfair to assume everyone agrees with you.

RasCaelestis6 votes

Out of curiosity, what do you like about it specifically? I'm not trying to start a major conflict, I really do want to know why others like the change.

Personally, I think the retcon caused this game to lose a lot of what made it interesting, and while I'd like to give Riot the benefit of the doubt, sofar I've just been let down with all of this. There is a lot of potential, but even though I'd like to consider myself a fairly patient person, I'm losing more and more trust in Riot. We essentially had a world we loved ripped away from us, then were told 'Things will come to fill the void soon, just give us a bit more time.' and have yet to be given even a fraction of what we lost.

I loved the concept of Summoners and the IoW, and being told that they no longer existed hit hard. It was pretty obvious that Riot had been moving away fom including the League of Legends in newer Champions' lores, but the direct, sudden removal still hit hard. Despite its flaws, I like this game, but it was the lore and the fact that I -as a Summoner- actually had an impact on things in the game that pulled me to it in the first place.

You seem like a reasonable person, so I'd like to see your opinion on this, rather than the normal response of "You don't like it? Too bad!"

Solideus3 votes

You seem genuine so I'll give it a go. Most people just downvote those with different opinions, haha.

Summoners was a cool gimmick looking from the outside in; kind of rationalizing the game-part, not succeeding completely though. Even with a lot of effort that rationalizing won't add much to the story, only obstacles to write around. I still think it's a cool thing to have on the client and such. The idea is nice, but for a competitive, massive multiplayer game like LoL the marriage between gameplay and lore can't be held too close without them limiting each other, as opposed to, say, an RPG.

I have always read the bios, judgement, JoJ , wiki and red-posts about the lore in LoL. World-building is my favorite kind of lore. When we got a little-world building I got excited, except when it feel too one-off. To me a lot of the writing that was meant as development felt superficial, though. JoJ sometimes demeaned characters, like Janna's underwear-thing and Sivir's drunk driving.

The attempts at serious development were commendable but rarely felt holistic; they took place in the world but didn't spring up from it. I hope that isn't too vague, but imagine a pre-written RPG campaign thrown into a separate game-world, or something. That's what it felt like; some writer doing their story which just happens to be thrown into Valoran. The JoJ development could also be pretty confusing and often felt aloof. The Event Freljord-lore just felt like a more holistically built version of the JoJ Freljord-lore, and what the Freljord should represent. A lot of credit goes the the artists for that storytelling, too.

Now, the argument that is always brought up: the IoW was limiting the story. I really believe it did stop a lot of different stories from making sense. I get how it allowed for some particular kinds of stories to happen, but to me those would have felt contrived; Cho'Gath laning with Annie would've been too manufactured. Summoners were well suited for fan-fiction, I assume, but I don't think that should stop the writers from making the canon better in it's own right. Fan fiction should be what it is, and doesn't have to conform fully to the canon anyway.

In the old canon with the IoW existing, the world's story had ended just before the present. The lore was mostly just background, the IoW had or was in the process of fixing all the old problems. There could have been new conflicts that emerged, but they would have been about the institute. (Hogwarts-esque, I imagine.) The rest of the world was at a standstill. Everything happened through the IoW, so every other place was made irrelevant.

Summoners were, in a very real sense, the main actors before, not the Champions. I think the champions and their place in the world should be the main characters, and not be institutionalized, glorified gladiators with little to no agency. "-and then he/she joined the institute." is not a satisfying end to have on every story.

The new direction has a real potential to explore, establish, develop and act through the factions of the world, where their histories are explored through their place in the present day. the events for the Shadow Isles, Freljord and Shurima tell of a deeper history instead of vague "Rune Wars" being the backdrop of the current Valoran.

In the end, I'm hopeful about the narrative growing because I was here during the Art Department's journey from questionable designs and paintovers to the thorough development and splashes we get today. I think it will take time, but I have time. The narrative people I've seen commenting seem to have good intentions, which is enough for me to be patient.

Ask away if you don't understand any of the particulars.

Champion Skin3 votes

Champions didn't have agency? What about champions like Evelynn who did as they pleased and simply helped those summoners who either had enough to compensate her with or out of her own whims or something like that? She served nobody except her own mysterious interests (though... then again she pretty much is a huge question mark with not all that much about her being rvie

I just don't see what good the retcon have done... and what they have done so far that wouldn't have been possible without the retcon... I am not saying that it is bad... I just don't see any point in it... so far at least...

. .

And the Skarner Lore is kind of sad.. where did it go?

Skarner, the crystalline guardian, defends the entrance to a realm deep beneath the Shuriman wastes. The few who survive trespassing his domain describe a creature of terrifying intelligence, anger, and precision. What this merciless creature protects, no one knows.

Why would such a creature have any friends? Someone came to entrance and befriended Skarner? And why wouldn't he attack them like everyone else?

Skarner "I miss my kind"... what kind? What could he possibly be referring to I wonder? So sad and gone...

Solideus1 votes

The structure was, very literally; champions are controlled by summoners so the summoners' can settle various matters, often unrelated to the champions participating. Basically sportsmen-gladiators without any risk of getting hurt. In return champions got payment or favours or whatnot; basically a salary. Evelynn wasn't different to anyone else, the way she spent her "salary" was the only mystery.

I think it's wrong to assume Skarner's new short bio is anything but indicating he has been moved to a Shuriman context. Once more is done for him I assume it will reflect the best elements of his character. He might be guarding his kind, for instance. I was disappointed with his old lore being so haphazard, so I'm glad he'll get it redone a bit. Scorpions living in the desert makes sense.

Sneak Dog2 votes

It got explained in I believe JoJ issue 9, summoners and champions merged minds. Summoners did not control champions.

Solideus1 votes

I was aware of that, but it seems like nitpicking to me. That champions had roughly 50% body-control while on the job, or whichever way one wants to put it, doesn't change my argument. Rather, it supports my point: champions had very little agency, even over their own bodies.

Gapybo3 votes

I'm pretty sure there is only a fraction of the community even familiar with original lore so they don't need you to forget, they can just get a new community supportive of the new lore direction.

The Wet Baguette11 votes

{quoted}

I'm pretty sure there is only a fraction of the community even familiar with original lore so they don't need you to forget, they can just get a new community supportive of the new lore direction.

I started paying attention to the lore of League of Legends in October of 2014. The old lore still hold a place in my heart because I want to be a summoner.

This is what I don't think Riot understands. Removing the lore that is the "League of Legends" removes the players from the game, which is, at least in my humble opinion, the most interesting part of the lore.

HeadHonchkrow4 votes

I stand with you with that, joining at around the same time you did, and the lore is the thing that really got me into this game

Doctor Dyment2 votes

Uh, I stopped caring? I play the game to have fun. But you obviously don't. I enjoy looking at champion back stories and motivations, and I'm fine with what I see. And, plot twist, I've been playing since 2010. (This account doesn't say that, but I shut down my previous one due to complications) and I STILL don't give a fuck about Riot's decision to reboot the lore. So, yeah. I stopped fighting, probably because I never began. So... stop grouping me with you fanatics.

Nybx4life13 votes

So...why are you here? There's other boards for things you probably care about, like eSports, Tips & Tricks, or complaining about the game balance.

Doctor Dyment1 votes

Pssst, hey you! Come here... I want to tell you something. whispers I don't watch eSports, or have looked into Tips and Tricks ever. And I rarely ever look into Gameplay and Balance anymore because it is just a cesspool now.

Jeddy0171 votes

If you don't care about the lore,then why do you care enough to comment in a lore thread?

Doctor Dyment1 votes

Because this guy is making generalizations about me. And I don't like that.

Impetual1 votes

The Institute of War should have been written out rather than retconned.

Retconning something is like admitting that what you made before can't be salvaged.

Musashi 0011 votes

Bumping this thread because I like it. When a huge chunk of the community goes against what you do, you'd think a developer would say "Okay okay. You're right." But no, they just gave everyone the finger and started replacing well written lore with two or three lines of vague garbage.

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