Still No Tying Story

I Main Swain·7/18/2017, 4:34:39 PM·2 votes·521 views

its ridiculous enough that riot got rid of the entire purpose of the game from a lore perspective without immediately replacing it, but its been years now and not only is there still nothing but the way they removed it is still incredibly patchy. lots of references to "summoners" which, correct me if im wrong (ive been gone a while), dont exist anymore. champions who's lore was strongly tied to the League of Legends had their lore BRUTALLY gutted and left to rot (Jax LeeSin and Orianna to name a few). as a writer, a big reader and a gamer its honestly mind boggling that riot just stopped caring much about lore. i will say that they have released some very interesting lore events (bilgewater is one of my favorites, very well done imo) but as great as those were they were just some champion lore/gameplay updates with a nice short story to go along with it.

like i said, im a writer, so lore and story in games is very important to me. im not saying every game has to have intricate lore, but i think most people can agree that there's a palpable difference between a game that has bad or little to no lore or story and a game that has well done, well thought out story, especially if it ties into the gameplay. its not difficult either, in fact its incredibly simple to establish a decent enough story to satisfy the biggest "who what when where why how" questions your typical player has. heck if you want to you could potentially answer one or two by essentially saying "the magic is in the mystery" and people will love it.

usually when i post this (this is the 3rd or 4th time) most comments are "but Universe is a thing". yeah, universe is a thing. so are fanfics, but if Rowling decided she didnt need any plot or purpose in the Harry Potter series because there are some entirely separate stories and bits of lore about some aspects of the story im pretty sure her publishers (along with about a billion readers and movie-lovers) would show up at her door with pitchforks and torches. im not gonna lie, i havent looked all that much at the universe page, but from what i have seen its not only not a replacement for the entire identity of the game, its more just interesting additions for people who really want to get more into the lore of the game, aka giving us frosting when we ask for cake.

anyways, here's my idea, more or less the same one ive pitched 3 or 4 times and the same one ill keep pitching until it either happens or someone gives me a valid and solid reason why it wouldnt work. Runeterra is at war. The nations, the Shadow Isles, even nature itself seems to be locked in battle to decide the future of the world. Away from the major battlefields, the legends of runeterra wage battle for themselves and for their people. The regular soldiers know to fight elsewhere if they dont wish to have useless and horrible deaths, so these champions are left to fight alone. alternatively (and possibly better) there are powerful summoners who are aligned to each nation who summon these legends of runeterra in order to gain power over their enemies and secure victory for their people.

In the game, when a player hits level 30, they can choose a nation or whatever it may be to fight for. their victories or losses and letter scores either gain or lose Advantage for their people. if you win, your letter score determines the Advantage multiplier (perhaps something like 0.5x for the lowest and 4x for S+), and if you lose, your letter score determines how much Advantage you lose (reversed from victory so lowest has the highest multiplier and S+ has the lowest). ranked games give 1.5x Advantage, bot games give none. ill note that its possible that having you lose points for losing games may not be the best approach but its just an idea so bear with me. once each season a player can choose to Defect and switch nations but once they do they're stuck until the next season comes and they can Defect again. at the end of every season, the nation with the greatest Advantage "rules the world" for the off-season, riot goes to town with lore and skin stuff, and all the players in that nation get some kind of reward/bonus. the extent of your reward depends on how long youve been in that nation (if you just joined at the tail end because you knew they would win, you just get like a little bit of ip, but if you were there from day one you get a bunch of rewards).

if i havent already say it ill say it now, this is just an idea, its not supposed to be complete or flawless. if you have questions comments or notes please give them to me and if i can i'll address them, but know that if you're toxic im going to ignore you.

tl;dr make League of Legends great again

29 Comments

WOOOOOOOOHOOOOOO7/18/2017, 5:22:55 PM7 votes

Orianna's lore has been updated, her VO and her in game model are out of date but her lore is modernized.

Also your entire idea is exactly the reason why the institute of war was abandoned because let's face it, lore wise these champions are not on equal footing. What could Darius for instance do to stop anything from the Shadow Isles? What would keep Aurelion Sol from obliterating everybody in a nuclear fire? Also why would all the nations be at war? Demacia isn't expansionist. Zany and Piltover are the same city. Shurima and the Freljord have their own civil troubles.

Not to mention what would happen lore wise if the Void or the Shadow Isles takes over, everything else dies.

League of Legends Lore has been great

Wrathof3007/18/2017, 5:10:43 PM3 votes

But wouldn't this completely destroy the Shadow Isles and the Void. Why bother summoning them to give them an opportunity to win? If the summoners are powerful enough to capture them then shouldn't they be a able to destroy them as well.

Ralanr7/18/2017, 5:21:28 PM3 votes

Harry Potter was about Harry Potter, you can't make that story without the main character.

Riot is focused more on laying the ground work down than starting connected plots at the moment. You'd think this would be easy with all the stuff that already exists, but that isn't always the case. Sometimes having to write around something is more difficult than scraping it (and they had to scrap the IoW because of this. Sadly they can't scrap champions and each champion needs to be the main character of their own story while still giving them room to be characters in others).

Yes it's taking a long time. Yeah that sucks, but at least we're having some lore unlike HoTS which doesn't give a fuck or Smite which seems to just take stuff from the real world mythos.

Wrathof3007/18/2017, 6:08:28 PM3 votes

I just wanted to comment as well, that imo, getting rid of the immediate connection of the lore to the summoners rift and the summoners was a good call. It allowed lol to branch from the typical moba lore, of characters joining some battle area/ tournament because of external reasons. I'm not going to try to point out every slightly bad thing about the old lore, because, for the most part, it had potential.

However, when story mode if off, and you just wanna play against your friends, you don't need a reason why his Ryu is fighting with your Cammy (the developers could probably come up with an awesome story sure but) you're just playing the game, when your Sakura just beat his Sage of six paths Madara (something that could never happen story wise), you don't need a reason, you're just better at the game than him. Story and gameplay don't have to be joined to each other by the hip for either to make sense or be enjoyable, and a we saw during Burning Tides when GP was disabled because he was 'dead' even though at that point summoners rift didn't exist, as we saw when we had the chance to pick sides and determine the outcome, in the Vs event between Yasuo and Riven, Riot is still committed to making the playerbase feel involved in the lore/ stories through gameplay.

Imo, there is a way to bring back the summoners into canon, but its not by reverting to the old system. If league were to follow the fate series (fate stay night) we could get the summoners back and keep the new lore. Summoners of a parallel world or from the distant future call on old legends to do battle. Of course this suffers from the same problem as the old summoners, no one will care about them, people are going to be interested in the champions, not the nobodies controlling them. I also never understood why we had to control them, wouldn't it have made more sense to them to fight for themselves, nonetheless that's just my two cents on why the lack of summoners lore doesn't bother me.

Lady Faceless7/18/2017, 6:35:24 PM2 votes

There are several problems. To get actually story progress we first need a firm world-buidling. Riot is working on it (slow, but we getting contest) but we still have enough champion who didn't get any updates or champions, who got there color-story, but we have no idea about their lore (Twitch, Singed, Braum for example). Not to forget, the story building itself isn't the best either. I love (short) stories like Burning Tides and Shadow and Fortune, especially the second one, 'cause we get some many interaction between the different champions. But as long the retcon isn't finished yet, this stories kinda feel unfitting. Lucian has been a blessing for Shadow and Fortune, but it feels weird since he still hasn't got any lore or color-text. Even more problematic is Riot favoritism. Miss Fortune, Lux and Zed got so much love and attention, while there are enough champions who onl get neglected.

To be honest, the Universum isn't as good as it could be. The site has their problems, some stories are still missing and we get to little updates as well. Also the search function is a fucking joke. The biggest problem with lore is its accessibility. The universum should fix it, however the actual lore is shattered around this board, reddit and Jaredans ask.fm.

Also, the narrator team is the only Riot team that is kinda refusing to communicate with us. We always getting promises, that we will know everything to due time, but these promises feels shallow. Especially, Riot has their favoritism, we got some awful revamps and get answers, that they don't have any clue that to do with some champions.

And it doesn't help, that we had some may missed opportunities as well.

Valaran Nara7/18/2017, 6:50:12 PM2 votes

Honestly, as fun as it was to be "a part of the story", I see backstory and plot for the game makes sense if you're playing a character that advances through the story.

In Gears of War, you play as the main character who is trying to fight an alien species which came from underground. There's story and plot as well as several different chapters. Here's the thing, there is an end to the game, even if there's multiple installments to the franchise, there is still an end.

For something like, say, Fall Out 3 or Dragon Nest, or any RPG, the experience and story revolves around the world and the character you're participating with. Said character has personal advancements through the story.

For League of Legends, your main character would be yourself, but here is the problem. The story doesn't really revolve around you. You're just...there. Once you reach lvl 30, you don't have other places to explore. There are no hidden areas, secret treasure chests, no NPC dialog that has yet to be read skipped through The value of the Summoner (YOU) being an actual part of the game is just a face-value, "you're here, they're that, play" It doesn't hold actual depth when it comes to your personal involvement. You're not actually advancing the story. Anything Riot writes is honestly the game advancing without you. Not only that, but since you as the Summoner do not personally advance the story (yes you lvl up, but that's about it) what other point is there for you to exist?

Also, here is the problem with adhering to factions:

One faction will dominate indefinitely. You know how SKT seems to always get those world skins? Same thing will be for the players who decided to join team Zaun which happens to be the more popular concept. That faction wins, it gets cool stuff. People want to go with the winning faction, so no Zaun has more supporters and players. It just keeps ballooning until majority of the lore is specifically Zaun related since that is the way your lore idea is set up.

I personally wouldn't want to see League's lore fully tied back into the game. I'm not even saying that because of "retcon and rebuilding." I say that because now it would feel more confined onto the focal point of "Armageddon" that is happening everywhere at the same time. Sure we may still be able to get tidbits of more peaceful moments, but we would go back into every other champion knowing every other champion. It won't be that moment of serendipity or happenstance when two, complete strangers accidentally cross paths with different circumstances but similar emotional discourse (Lucy and MF both seeking revenge, but with MF trying to pass off some faded words of advice about the experience.) I honestly don't see that too well in the course of Armageddon where the champions have all heard of each other. MF's approach towards the Purifier would have been drastically different if she knew who he was.

Hell, that means everyone's background who is a champion of their faction would have the same thing in the end, "So they fought." Kind of like Smite where the gods are having an all out war against each other. The end of each god's story is that they decided to fight in it. The retcon gave us champions who couldn't even be properly added into the game without mentioning how the Summoners manifested them on accident or potentially detain and imprison them for the League. Brand, Fiddlesticks, and Nocturne were all detained and imprisoned. Now Fiddles is on some farm (yeah, that sucks, but hey, we'll see more), and Nocturne is a full fledged demon. He can plague an entire village with horrific nightmares, cause said nightmare's to manifest in the real world, and directly possess humans. With a being like that, what stopped him? Lux and Garen's great uncle who everyone THOUGHT brought the demon to a bloody stalemate.

(Short break to inform you that I have ADHD, so my thoughts will always be sporadic. Questioning me will make my thoughts more concise)


I had, like, 4 more paragraphs, but I realized my brain started rambling and that those 4 wouldn't provide much but talking in circles. @n@