@Riot, Post Retcon, What Are Summoners in League of Legends cannon?

Impetual··2 votes·1,243 views

Please, give us a clear description.

I think we deserve that much.

8 Comments

Earl Eulrich2 votes

a disturbing factor? an inconvinience for the lore-dpartement? sth. around that line, but as it is We Summoners do not longer exist...there´s only Players left - Playing a Game void of a lore.

Lumus Avatar1 votes

Well, if you put Summoners in a League of Legends Cannon, they will be bits and pieces...on the opposite side of Valoran. If you're asking about Summoners in the League of Legends canon, then the answer is that they simply never existed.

Riot was unhappy with the idea of all-powerful beings taking control of the actions of iconic national heroes in wargames where death is a minor inconvenience. The wargames were a proxy which helped to protect the world from devastation of all-out war as in the previous Rune Wars.

As such, Riot has removed all reference to the Summoners, the Institute of War, and the League of Legends itself from the canon. Fret ye not, however. This changing of canon only seems to affect character backstories and the overarching story of Runeterra. The game you play will not be changed in any meaningful way. You will still play on Summoner's Rift, Sona can still only speak to you, Summoner, and Riot will still start their announcements with "Greetings Summoners!"

Putting them in a cannon is still an option for you, though.

DG Ashabel6 votes

In the meantime, all of us are trying to figure out how someone in the narrative team saw that it takes 400 summoners, an ancient super-charged magical artifact and a near-death experience to pull off one village-sized time stop spell, and decided that it makes them all-powerful.

Seriously though, everybody already figured out that Riot is trying to refocus their "narrative" on marketing promos and merchandise. There is no reason to pretend that their officially stated reason is true or makes a lick of sense in the context of original lore.

Lumus Avatar1 votes

Well I always kind of wondered what gave them the power to pull off summoning beings from across the galaxy against their will (Nasus&Renekton), Almost completely seal the power of someone who has transcended the physical and become pure magical power (Xerath), and broker deals with trans-dimensional superbeings without being smote on the spot (Kayle&Morgana).

DG Ashabel4 votes

Well, first of all, summoners have absolutely nothing to do with Xerarth and his sarcophagus. Those were ancient Shurima magi who are never referred to as summoners in the lore.

For the other four... that is a good question. We do know that the process of summoning is extremely dangerous, given how Lee Sin's early attempts turned out. There's also the part where no creatures were summoned from other dimensions since the disappearance of the original High Summoner, who is said to have been exceptionally talented, and the summoning rituals themselves were never described anywhere.

For all we know, the process of summoning Nasus and Morgana was about as easy as the time-stop spell in Kalamanda - several hundred summoners and a distinct possibility of them all turning inside out at the slightest mistake.

Lumus Avatar4 votes

I guess the Kalamanda thing is going by the wayside since the main person to talk to for all things Crystal Scar was Skarner and they just moved him to Shurima. Those Rune Wars man, you never know what's going to happen, you might turn inside out, or have your whole life rewritten.

Legacy of Xion5 votes

Riot was unhappy with the idea of all-powerful beings taking control of the actions of iconic national heroes in wargames where death is a minor inconvenience. The wargames were a proxy which helped to protect the world from devastation of all-out war as in the previous Rune Wars.

The horribly sad thing is that Summoners were NOT ALL POWERFUL.

Otherwise Summoner Reporter Ram Steed would not have had his shit stabbed the hell by Shaco.

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