Riot, can we discuss the value of tying lore to gameplay?

Impetual·11/29/2014, 10:02:34 AM·9 votes·1,051 views

It seems like a logical decision to me. Lore is enriched by being tied to the game-play, and game-play is in turn enriched by being tied to the lore.

What's the downside? (other than needing a creative writing staff to make things work).

23 Comments

NorthernDruid11/29/2014, 12:18:05 PM13 votes

My biggest disappointment with the retcon is that the old lore was one of the coolest ways of doing gameplay/story integration I've seen (in recent years if not ever). I'm really sad that Riot decided to axe that when it's something the industry needs more of not less.

I don't understand why they haven't pushed the connection harder themselves, something like Factions would have been amazing as an official game mode and way of storytelling from Riot's side.

They had something really capable of a lot of innovation here, and decided that it was... too difficult? That they wanted to do something else instead? You don't just destroy something because you wanna make something else, not when it's made for others.

Personally I hunger for more gameplay/story integration all the time, explicit gameplay/story integration.

When you're making a story for a game, or a game for a story, or both in any form of tandem with each other, they should feed into each other, like how we presume Riven is the killer of the elder in Yasuo's lore because of an ability only shown in gameplay. (Wish I could think of more examples here, but I don't have the time)

/disrupt rant

Earl Eulrich11/29/2014, 12:50:39 PM5 votes

Dunno, discussing this had been attempted ever since the "great-retcon", but Riot just clings to their position of knowing better than 1000++Forum-posts regarding what the Community really wants.

Shíny11/29/2014, 11:15:55 AM4 votes

I think the slides from a talk riot gave are quite aligned with your interests

Angry Monster11/29/2014, 11:11:47 AM1 votes

lore has nothing to do with game play. You whole premise is a flawed.