@Riot, How Do Champions Exist In Post-Retcon Runeterra?

Impetual··6 votes·910 views

Can we hear about more about where and how champions are living within the retconned Runeterra?

Can we hear about the social and political situations they have to deal with on a daily basis?

Can we hear more silly stories about their personal lives?

The answers to those questions are what made the old lore really great, which I would argue helped propel LoL into being the most popular MOBA in the world.

I would love to hear more about that kind of stuff!

*@Riot, bonus points if you find a way for summoners to still exist.

7 Comments

Rito Staff1 votes

CS didn't had any lore and it was still the most played game for a while -- inb4PreparetoDefuse. It's safer to say this game is so popular because of the accessibility and simple mechanics (which is DEFINITLY not bad). DotA doesn't have a Lore as developed as this one, but I'd still go back to DotA, but I can't in this potato.

Several of my LoL friends have 0 interest in lore -- as not many of them are avid readers (yet they still play) -- only one having read most of them if not all, I myself didn't take interest in reading all the journals "If you haven't read Twilight how do you know it's bad?" -- Are you gonna grab every piece of dead trees and read it through? Don't come like it's a great piece of literature, because it's not, it's enjoyable maybe if I'd give it more then a few pages of try.

It's obvious this is getting downvoted.

I just found ridicule you saying "lore (...)which I would argue helped propel LoL into being the most popular MOBA in the world." -- And all the pressure and shittalk you (fanboys) give to their team responsible for lore -- it's like they owe you anything lol

Darrosh Jewfist4 votes

And all the pressure and shittalk you (fanboys) give to their team responsible for lore -- it's like they owe you anything lol

I would say that if their quality of lore can't match their hype or hell, what previous teams have done (JoJ, Judgements, Longer bios), then they deserve to be called out on it.

And your entire comment on "it's like they owe you anything lol". I imagine you're trying to paint people as entitled but man, we just want what we used to have before it was taken away. Longer bios, consistently updating lore - weekly or even monthly - just something.

Anything.

And by god, what do mean they don't owe us anything? They're a narrative team. They're supposed to narrate something.

What? Do these professionals expect to be held to a standard where they can produce shit and it's okay for them to make shit because as long as some people like shit it's okay? Are you suppose to smile and grin and laugh and eat shit and tell others 'yo, if you don't like it don't eat it'?

You're low cunning, bro.

Impetual3 votes

I'd have to agree with most of Darrosh Jewfist's post.

Riot's shown us they can support their lore much better than they are currently doing, and they are somehow defending a huge drop in quality(subjectively) and quantity(substantially).

Despite Riot's growing popularity over the years they are doing less to support the lore of Runeterra now than ever before.

Heck, they're even trying to pass off random videos that tell us next to nothing about Runeterra as lore.

Rather than creating a substantial narrative for Runeterra they've decided to take the lazy way out and leave it as a place where random guesswork connects champions to one another.

Here's my biggest problem with the new lore:

Based on what I've read from Jaredan's posts, Riot's new style seems to cater its lore creation towards what non-narrative teams are doing, and making the developing story of Runeterra take a back seat to pretty much every other team.

The lore team isn't there to write good lore for Runeterra anymore, it's just there to write lore that makes sense of what crazy stuff the other teams decide to do.

According to what I've read from Jaredan's posts, the Narrative teams doesn't have very much creative control. They write lore around what other teams are doing, which, in my opinion, explained why their lore has been so low in quality and quantity in the last year.

With that kind of structure, the current state of lore shouldn't be a surprise to anyone.

NorthernDruid3 votes

[{quoted}](name=Don Noat Amu,realm=EUW,application-id=6kFXY1kR,discussion-id=5eOQjedl,comment-id=0000,timestamp=2015-07-17T09:18:45.733+0000)

And all the pressure and shittalk you (fanboys) give to their team responsible for lore -- it's like they owe you anything lol

Personally, I feel like they owe it to us to not make the decision to scrap the story they're telling in order to tell an entirely different one based on gross factual errors about the story they're in charge of.

Making simple detail errors about what is essentially your own story is ok, it can be difficult to keep track of everything in a huge narrative.

Stating obvious and easily disproven falsehoods as fact is not only dishonest, but unprofessional.

I can't trust the narrative, or story department or foundations or whatever they like to call themselves, to deliver any coherent narrative longer than a 3 minute video. Simply because they've shown that they're not able to get basic facts about their own setting straight. Facts that are easily researched to make sure they're not basing a full 180 degree turn on something which just isn't the case.

Either they're incompetent, or they just pushed an obvious lie in our face.

I don't know which is worse.

NorthernDruid1 votes

Forget the champions, how does the setting even exist? I figure it'd be blown up by the next runewar by now.

Impetual1 votes

For all we know, Riot may decided that the Runewars never happened.

NorthernDruid1 votes

We might've known by now if they'd bothered to tell us anything about the new game-unrelated setting we've supposedly been following for the last almost-year.

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