Naruto in League week 3: Shikamaru

SelectiveCamel·1/23/2019, 1:36:44 AM·1 votes·1,211 views

Back again with another kit for a Naruto character! This week is Shikamaru, who looks like he'd be a support. This kit only has a little damage, but a lot of utility and cc to trap and intercept enemies. Feedback is appreciated

P - Shadow Checkpoint - Shikamaru's Shadow abilities follow the direction of his cursor, and decay in speed as they move to their range limit. If Shikamaru's shadows reach a bush, they speed up again and gain an extra amount of range.

Q - Shadow Strangle Jutsu - Throws out a shadow that deals small damage, but slows enemies and cancels channels.

W - Shadow Sewing Jutsu - Releases a shadow that slashes in a circle shaped area, dealing damage to everything inside the area.

E - Shadow Possession Jutsu - Shikamaru's shadow extends out. If the shadow makes contact with an enemy, the enemy becomes grounded (but can still attack) and Shikamaru is slowed by 50%. The enemy will be forced to mirror Shikamaru's movements (move in the opposite direction of him) until the shadow is broken. The shadow breaks when Shikamaru takes a set amount of damage, or when he runs out of chakra (like mana). This skill consumes chakra for every second that an enemy is affected by it, so he can't hold an enemy for too long.

R - Mass Shadow Posession Jutsu - The same as Shikamaru's E, but instead sends out 3/4/5 shadows (based on level) in a cone that can link to multiple enemies.

Disclaimer: I do not own Naruto or any ideas from Naruto.

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