[Champion Concept] Mae, Alchemist of Zaun
- Lore
Many years spent in underground work for her city, Mae has made a name for herself as Zaun's blessing. Renowned for her medicinal cures and generosity to the people, she truly enjoys committing good deeds and helping the less fortunate. Mae aspires to join the League, and believes it is her duty to avail to those in need. A place of constant war and battle is her new calling.
- “Always Prepared” (Passive)
Mae is always ready to assist and to fight.
(Idea 1) Potions (Q and W) and Tags (E) hold two charges. Allies near Mae have their max HP increased by 5% (does not heal).
(Idea 2) Potions (Q and W) and Tags (E) hold two charges. Mae periodically crafts small health potions. When allies do not have full health, she can target and distribute the health on the ally. Potion heals 100-300 health (depending on level; heals 300 at level 18). Potions are crafted every 90 seconds. Can hold two potions. [Similar to Zileans targeting passive] **Mae cannot heal the same target for 60 seconds. **
- “Cure” (Q)
Cooldown: 20s Range: 1000 Cost: 75 Potion duration: 3/4/5
Throws a potion in the area that boosts all allies armor (5/10/15/15/20) (+0.4 Ability Power) and magic resistance (5/10/15/15/20) (+0.4 Ability Power). At the end of the potions duration, allies hit gain an immunity to disabling effects for (2/2/3/3/3) seconds. Hitting the same target with Cure resets the duration.
- “Spread Toxin” (W)
Cooldown: 20s Range: 1100 Cost: 80 Potion duration: 3/4/5
Throws a potion that amplifies damage dealt to all enemies hit (additional 10% physical damage; additional 20% magic damage - all ranks). Enemy targets hit are slowed for 30% increasing to 65% over 3 seconds. After using Spread Toxin, Mae's next 3 auto attacks for 6 seconds will inflict poison on enemies (65/105/145/185/225) (+0.45 Ability Power) over 3 Seconds (Multiple poison auto attacks will not stack the poison, but will refresh it). Hitting the same target with Spread Toxin resets the duration.
- “Love and War” (E)
Cooldwn: 24s Range: 700 Cost 80
Attaches a magic tag onto an ally or an enemy.
Allies with a tag are healed over time; 30/40/50/60/70 (+0.30 Ability Power)** each second for 3 Seconds.** Enemies with a tag take damaged over time; 20/30/50/60/80 (+0.25 Ability Power) **each second for 3 Seconds. **
If Mae auto attacks a tagged enemy, all tags placed will explode instantly. Exploded tags deals 80% of the remaining damage/heal and stuns the target and all enemies close to the target [Similar to Anivia's stun, but around whichever enemy Mae attacks].
Targets affected by Cure or Spread Toxin keep the tag of Love and War for **4 Seconds (normally 3 Seconds) **
- “Workshop” (R)
Cooldown: 1m Range: 1200 Cost: 100 Duration: 10/15/20 Seconds
Mae sets up her workshop.
Potion cool downs are halved inside the area, Love and War doubles the heal/damage and explodes instantly only. [Does not reduce the cooldown of Mae's passive potions]
Additionally, potions leave a splash residue behind for 3 seconds. Allies on the residue experience increase health regeneration (+50%) and enemies have reduced health regeneration (-30%)
My inspiration for this concept is from a dead (closed/shut down) app game called Ayakashi. http://puu.sh/ln3Ip/edfb0e5501.png http://puu.sh/lniD8/1a393df99e.jpg Role: Support Resource: Mana To explain a little about Mae's potions, her Q and W would have an aoe as big as Sona's aura below her feet or something like Miss Fortunes Make It Rain aoe and affect those inside the area; ideally I would love the range of the skill to be like Miss Fortunes Make It Rain range (1000). Mae's ult "Workshop" would be similar to Heimerdinger's R>Q turret but when summoned, would provide an area outline as to where Mae would get the benefits of the Workshop.