[Yorick Rework Concept] - by LOTRKingluis
Passive: Graveyard - Yorick spells have interactions with Graves, which can be summoned up and undigged. For every Grave undigged, Yorick heals for 22 / 46 / 70 / 105 (+40% AD) (levels 1/6/11/18).
Max 2/3/4/5 (levels 1/6/11/18) Graves.
Q - Deadly Shovel Strike - (75/70/65/60/55 mana) Yorick's next basic attack within 10 seconds deals 30 / 60 / 90 / 120 / 150 (+ 20% AD) bonus physical damage and marks the target with Death Skull, dealing an extra 4 / 6 / 8 / 10 / 12% of target's maximum health as true damage over 5 seconds.
Passive: Killing an unit marked with Death Skull summons a Grave. A Grave has 3 hit points but can only be destroyed when Yorick isn't nearby.
W - Fellow Ghouls [PASSIVE] - 1/1/2/2/3 Invulnerable Fellow Ghouls will follow Yorick, each having 4 / 8 / 12 / 16 / 20 attack damage. This Fellow Ghouls will stay alive and attack for further 5 seconds after Yorick dies, but won't seek further more than X range from Yorick's body.
Passive: Yorick gets a bonus 5 / 7.5 / 10 / 12.5 / 15% movement speed
E - Undig (need better name?): (60 mana) Yorick quickly strikes the ground, digging any Grave under it and throwing dirt in a cone, dealing 30 / 45 / 60 / 80 / 100(+ 100% AP) magic damage and slowing enemy units by 20 / 25 / 30 / 35 / 40% for 1.5 seconds.
Passive: Undigging a Grave will drop this spell's Cooldown to 0.5 and summon up a Fast Ghoul who will seek nearby champions (targeted champions will be prioritized) dealing 8 / 16 / 24 / 32 / 40 (+10% Bonus AD) magic damage on hit and healing both the Ghoul and Yorick by 6 / 9 / 12 / 15/ 18 (+ 10% Bonus AD) on hit.
Fast Ghoul will have it's HP scale based on Yorick's Bonus HP and it's movement speed and attack speed based on Yorick's AD.
R- SAME (Omen of Death)
ACTIVE: Yorick conjures a controllable revenant of the target allied champion or himself with a portion of his target's health and attack damage at the time of cast, which lasts up to 10 seconds. REVENANT HEALTH: 50 / 75 / 100% of target's health ATTACK DAMAGE: 45 / 60 / 75% of target's AD If Omen of Death's target dies while the revenant is active, it sacrifices itself to reanimate them for 10 seconds at its location, healing them to full health.
NOTE: I had this rework idea long time ago, 7months, http://boards.euw.leagueoflegends.com/en/c/suggestions-bug-reports-en/RIX8qJgF-yorick-rework-idea