Shepherd
Shepherd - No one knows where he came from. He just wonders the lands, from town to town. He doesn't speak much, mostly sticking to his scriptures. When asked where he comes from, he just says, "From far away." He won't talk about his past, or his future. He uses his faith to solve problems, his own and others. He never fails to help those he can, or protect those who can't protect themselves. Armed with a shepherds cane, and a censer, He calls upon the power of his nameless god for the protection of himself, and others.
Shepherd is a support. Passive: Every so often (not sure how long cooldown should be) Shepherd may right click an ally to give them a small heal and shield. Q: Shepherd swings his Censer in a cone shape, leaving a trail of smoke. Enemies struck by the censer take Magic Damage. Enemies inside the smoke get reduced vision. W: Shepherds next auto attack has extended range, deals additional magic damage, and stuns the target for .5 seconds E: Shepherd calls down holy light, healing allies and damaging enemies. Allies healed this way get a small MS bonus. Enemies dealt damage this way are slowed. R: Call to Worship - Shepherd raises both hands above his head, and calls down the power of his lord. after a short charge up Shepherd stuns all enemies (time scales) in an aoe around him, and they turn towards him.