I pointed out in a previous post how basic and unoriginal Yasuo and Reksai was.
Regardless if they are basic they are by no means "unoriginal"
They introduced new interactions to the game (Flow, Windwall and knockup combo / Burrow system and tunnels)
and have compelling playstyles (Yasuo plays exactly how you would expect a samurai to play, just dashing around his opponents and dealing some decisive sword stikes / Rek'Sai burrows around and builds up a net of tunnels to give herself advantages, just like a Sandshark would do)
And before you start: I know that there are Samurai in other media, but is there another Samurai in LoL ?
I bet there is a pokemon or card monster that does exactly what Omen does, but is he unoriginal because of that ?
It's about what they bring to the game and not what already exists in any other media
Even bashed how the new champ.
Graves: Gating his insane close range burst
Jhin: Promote good targeting give him a good burst with some drawback
MF: Poke or Burst tool
Jhin: Biggest waveclear tool
Jinx: Second form of CC used as poke or to chase
Jhin: Only form of CC used as combination tool for his burst or as an escape tool
Cait: CC and escape tool Teemo: DPS and zoning tool
Jhin: Main source of burst combined with his W
Xerath: Long range poke tool or used to burst enemies
Jhin: Long range CC tool or used to secure kills
When people tell me that its not original enough I look at this and Yasou and Reksai.
Is there another samurai in LoL (Yi isn't btw only in a skin) is there another Sandshark ?
Is there another creature with spikes ?
Zyra, Kha'Zix and Cho'Gath
I like the new champion, but it doesn't have to be 100% brand new to be good.
I agree with you for once
But there are some main things a champion needs to propely work:
Compelling visuals:
Since you like Omen so much let's say he got that covered, but you have to admit he looks a bit confusing
New Interaction/Mechanics:
The Spike mechanic with Q and E is nice, but feels a bit flat...
Maybe build his entire kit around the spikes some more.
P: Every X seconds he shoots a big spike that deals extra damage and burrows in the gound
Spikes remain for X seconds and apply a small slow when enemies (champions) walk over them
Q: Same
W: Passive: When enemies get slowed by spikes Omen steals X% of the MS
Active: Detonates all dormant spikes slowing all enemies in a small radius around the spikes
E: Charges for a short duration and fires X spikes towards target area (Zac E)
R: Changes slow from W into a knockup for a short duration and reduces CD on all abilities by X% for the duration of X seconds
Coherent Playstyle:
I could slap his entire kit on a hextech rocketeer and you wouldn't be able to argue with me
P: Shrappnel or glue explosives
Q: Salve of rockets that burrow in the ground
W: Steam or electric upgrade for MS and incinerary ammunition for Dot
E: He activates all dormant rockets with his trigger
R: He shoots a big-ass rocket that explodes into a bunch of smaller ones that burrow in the ground
Lore/Characterization:
Well yeah...
I got nothing
And some more...
I hope this helps a bit with understanding where I am coming from...
If it doesn't, say so