Varaad, the Devil of the Sands
VARAAD THE DEVIL OF THE SANDS
For centuries there have been many a tale of demon and devil, of the evil spirits who prey on the weak willed. The story of Varaad is the oldest of these stories. It is said that Varaad was once a great scholar, a man revered the world over for his intelligence. But after witnessing terrible acts of greed and malice committed by his fellow men, he sought after a way to end these troubles and help bring peace to the world . After searching the countless temples of the vast Shuriman desert, he had at last found what he was looking for ; a cursed amulet, rumored to be capable of granting any man near-limitless power and unparalleled insight. As he held the amulet in hand, dark energies began oozing out of the gem that rested upon it. Varaad immediately tried to drop the amulet, but it would not leave his grasp. He fought the dark for as long as he could, but eventually, his entire body was covered in it. It was done. What was once a man on a quest for peace, was now a beast, one who only cared for chaos. Varaad still believes, however, that he has something to teach the mortal men of our world. Never trust a demon.
** ABILITIES**
(PASSIVE) OVERWHELMING PRESENCE
Enemies around Varaad have reduced health and mana regen, as well as reduced attack damage and ability power. Varaad gains their reduced stats while he is in the AOE.
(Q) CURSE OF THE SAND
Varaad curses the target enemy's blood, dealing damage to them each time they cast a spell or deal damage. Lasts 6 seconds or 4 instances of damage.
(W) PIT OF SOULS
Varaad punishes the target enemy, creating an AOE that deals damage over time and slows beneath them. If they leave the aoe, they are briefly stunned. Can damage and slow multiple units, but can only stun one unit.
(E) MIRRORED SUFFERING
Varaad creates a non controllable clone of the target enemy which will attack them for 3 seconds. The clone deals 60% of the target's damage and gains the target's passives and on-hit effects.
(ULTIMATE) BLOOD PACT
Varaad creates a pact between himself and the target enemy champion. If the target dies within 7 seconds, Basvaraad heals for 60% of his max health, permanently gains some AD and AP, and has the cooldown of Blood Pact reduced. However, if Basvaraad dies first, the enemy champion heals for 50% of their max health and permanently gains the AD and AP instead.